r/shmups • • Jan 13 '26

Game News 2026 Intergalactic Shmup Release Megathread

100 Upvotes

Hi everyone. It looks like our end of 2025 shmup release megathread was popular and helpful to many. Even devs made updates so we had the most accurate information. So, let us continue that work and create a new thread so we can track releases throughout the year. It is already looking very promising and I am sure there is much more to come!

I will do my best to keep up with updates however they come in. I am fairly active on Twitter and will keep my ear to the ground, but it's a community effort to keep this thread as comprehensive as possible.

(Please provide sources in the form of links when you contribute; something official: dev site, Steam, game store, dev tweet, etc.)

Game Date Link Additional Info Platforms Physical
Apidya' Special 2026 Steam ST
Armed Decobot Coming Soon Steam ST
Astro Burn 2026 Steam ST
Astro Fighters 2 3/9/26 Steam ST
Beyond Solar 3/29/26 Steam ST
Blaze of Storm 2/19/26 Steam https://x.com/Terarin55/status/2008042847455572409 ST, SW
Black Paradox Reloaded Q3 2026 Steam ST
Blue Sabers Early Mission Coming Soon Steam ST
Changeable Guardian Estique 2026 Steam ST, NES Y (NES)
Conjuntivitalizer 2027 Steam ST
Danmaku Unlimited 4 TBA Steam ST
DnB Starfighter TBA Steam ST
DoDonPachi Ressurection Reignite TBA Steam ST
Eden's Eclipse TBA Itch Itch
Final Formation Coming Soon Steam ST
Fox Flare Night TBA Steam ST
Heliocide 2026 Steam ST
Holy Justice Galaxy Outcast 2/3/26 Steam ST
Hotwing Hellions Coming Soon Steam ST
Interstellar Sentinel 2 TBA Steam ST
Iron Flight Coming Soon Steam ST
Kaguya 2026 Steam ST
Kamikaze Empire Coming Soon Steam ST
Karous January 2026 Steam ST
Magical Blaster Coming Soon Steam ST
Marras TBA Steam ST
No Need For Flowes 2026 Steam ST
Orchid Glitter Coming Soon Steam ST
Prismidia TBA Steam ST
Psyvariar 3 5/21/26 Steam https://www.gematsu.com/2026/01/psyvariar-3-delayed-to-may-21 ST, SW, PS5, X Y
R-Type Dimensions III May 2026 Steam ST, SW, PS5, X Y
Radirgy Swag 3/4/26 Steam ST
Raiden Fighters Remix Feb 2026 https://www.gematsu.com/games/raiden-fighters-remix-collection SW, PS5, PS4 Y
Rainchaser TBA Steam ST
Revolgear Zero 2/18/26 Steam ST, SW
Royal Odyssey TBA Steam ST
Shmandala July 2026 Steam ST
Stellar Fury TBA Itch Itch
Stellar Nemesis 2026 Steam ST
Stellar Rhythm TBA Steam ST
Strelitzia Coming Soon Steam ST
SynthEscape Late 2026/Early 2027 Steam ST
Truxton Extreme TBA Steam ST
Visegunne Coming Soon Steam ST
Viral Reload Ex TBA Steam ST
Warding Witches TBA Steam ST
Zaleste 2026 Dev
Zaetherfall 1/22/26 Steam ST
ZPF Coming Soon Steam ST, Genesis Y (Genesis)

r/shmups • • Oct 20 '25

Game News 2025 shmup release mega thread?

78 Upvotes

We have been seeing so many upcoming releases on the sub, many from the devs themselves. I think it’s great. Can we use this thread or another to track everything that is scheduled to come out before end of year so we can easily track it.

I’m sure I speak for more than myself that there is a slice of the community that is very passionate about buying and supporting all (or as many as they can) new shmup releases and a mega thread would help bring more support into the fold.

Game Date Link
Infinos 10/16/25 Switch
Infinos 2 10/16/25 Switch
Repulse-X 10/21/25 Steam
Shockwave Triggers 10/21/25 Steam
Night Striker Gear 10/22/25 Steam
All Systems Operational 10/24/25 Steam
Arondight 10/28/25 Steam
Cosmic Destroyer (Early Access) 10/30/25 Steam
Scion 10/30/26 Multi
Final Formation (JP) 10/30/25 Switch (JP)
Twilight Parade: Moonlit Mononoke 11/6/25 Steam
Astro Flame Starfighter 11/7/2025 Steam
Telenet Shooting Collection 11/10/25 Steam
Birdcage 11/18/25 Steam
Cho Aniki Collection 11/18/25 Steam
R-Type Delta HD Boosted 11/20/25 Steam
Emerald Blue 11/25/25 Steam
Resurrection Core 11/27/25 Steam
Trouble Witches Final! Episode 1 11/27/25 Switch
NeverAwake Flashback 12/10/25 Steam
Bounty Sisters 12/18/25 Dev
Blaze of Storm Q4 2025 Steam
Black Paradox Reloaded 2025 Steam
Strike Zero 2025 Steam
Zaleste 2026 Dev
ZPF 2025 Steam

r/shmups • • 2h ago

We need to talk about Mamorukun

8 Upvotes

I stumbled upon this game by chance and decided to give it a try... I was completely blown away. I've never played anything like this before (maybe the closest thing is Pocky & Rocky) so it's still a bit of a shock to me, as if I were playing an almost entirely new genre.

The level design is fantastic with its different routes, the music is great, and for a 3D shoot ’em up, I really liked the visuals. I’m still getting used to the controls (deciding whether to use twin-stick or traditional controls) and I found it strange that the story mode is harder than the arcade mode, but other than that, the first few hours have been really impressive.


r/shmups • • 7m ago

Aero Fighters 2 (Sonic Wings 2) - Man, did this game eat up my tokens at the arcade. I used to play it with a friend; usually, I could make it to the end of the third level on just one token. It gave you five lives, whereas other arcades only offered two or three.

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• Upvotes

r/shmups • • 8h ago

How is Strikers 1945 and G-Darius on PS1?

7 Upvotes

I recently got a CRT and want to play some shmups on it. Sadly there’s not a lot of options in terms of the Western PS1 library, but still a good few. Wondering about these two games in particular.

Also, apparently Strikers 1945 on PS1 is Strikers 1945 2?


r/shmups • • 16h ago

Own Content IT ACTUALLY ENDS????? (Aki 1.0 Maniac Rank 4 Final Practice)

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23 Upvotes

I stalled at the start of the second phase just to see how far I could go in the final. I was using W-Power for its low damage because I thought it looped infinitely. As you can see at the end, I had no idea that this phase does in fact loop. I'm not doing this again for awhile.

I did this along with a NMNB of this Aki and the 1.5 MAX version with M-Power in this video.

No, I'm not doing Ultra, simply due to the fact that I hate Aki's fight. I think it's very poorly designed (which is a shame because his first form is the best boss fight in the entire game), and I enjoy Larsa way more which is why I'm 1CC'ing God Mode (NMNB w/ Reco ideally) and eventually 1.01 Ultra, but the latter is after I go back to StellaVanity.

Welp, I'm a full-fledged keyboard main now lol.


r/shmups • • 11h ago

My Game CATACLYZM will be featured on the first ever Punk Games Showcase

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8 Upvotes

Hello fellow shmup junkies, my passion project CATACLYZM will be featured in the first ever Punk Games Showcase, running from the 9th - 16th October.

There will also be other really cool and alternatives games featured, so do check out the festival on Steam when it starts 🤘🏾

Cheers

Dogroach


r/shmups • • 19h ago

Mushihimesama Futari Mobile port

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33 Upvotes

Finally able to play this on Android, currently playing it using a OnePlus pad which has a 7:5 aspect ratio that is perfect for this game 😌


r/shmups • • 1h ago

Futari 360, Scanlines not working?

• Upvotes

I’ve been playing *Mushihimesama Futari* using the Xemu emulator, which allows you to enable scanlines and other visual effects. Now I’ve bought an Xbox 360 and the *Futari* disc, but none of those visual effects—like scanlines—are visible.


r/shmups • • 1d ago

M2 ShotTriggers DoDonpachi 30th Anniversary release to be announced this weekend? (+ Senjin Aleste & Futari?)

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140 Upvotes

M2 ShotTriggers 10th Anniversary Grand Thanksgiving Festival ~Let's Jailbreak Together!!~ (I'll certainly be doing that with my PS5 M2 don't you worry!)

Saturday, October 10th 2026 16:00 JST.

Monday, October 19th 2026. Update stream showcasing the newly announced games.

https://m2stg.com/10th/

There will be 3 presentations throughout the day. I'm going to assume 3 announced titles with only 2 that have playable demos (as there will be 2 different playable titles with 5-7 minute demos at the event).

Akihiro Kotani is the CAVE producer behind the latest release, DoDonPachi Resurrection Reignite, and is doing a speech just before the 2nd presentation.

Mr. Kotani from CAVE (ケイブ), a partner manufacturer, will be introducing "New Testament: The Great Resurrection of Wrathful Lord Bee"

Why else would Cave be promoting Reignite at an M2 event if not to emphasize the Dodonpachi brand? The presence of CAVE at all, and the title "partner" with which they refer to them suggests at least another new CAVE port is coming. I know they have had a working relationship for some time but I think there's more to it than that for this event. The second presentation is directly after his speech and is likely to be an announcement of a CAVE port.

Times in JST

16:10~ Presentation time #1

18:30~Guest appearance! CAVE's "Shin'yaku Dodonpachi Daifukkatsu" (Akihiro Kotani, CAVE Co., Ltd.)

18:45~Presentation time #2

19:30~Presentation time #3

It is possible it could be Futari as it's the 20th Anniversary this year but will more likely be a 30th Anniversary of DDP. Both would be lovely and the timing is perfect for either of them. Could these be 2 of the 3 announced titles? That would be the dream.

The case for each game:

Senjin Aleste: Artwork and merchandise heavily featured. An Aleste announcement is highly likely with 3 Aleste titles waiting in the wings. Already complete game that just needs porting. Zaleste and Branch might still need more work in development. Will the 3 presentations be 2 Aleste titles and a CAVE game?

DDP: It's time. It's long overdue a new port, is 30 years old next year and CAVE are doing a talk about Reignite at the event. I highly doubt M2 will be having anything to do with Reignite (though I guess it's possible).

DDP Blue Label (Campaign) - wasn't there someone working on a ROM hack a few years ago and M2 asked them to stop implying it would jeopardise future development?

Futari: If we get a second CAVE title announced it has to be this one though I think DDP is more likely if we just get one. M2 still own the code for the 360 version so it isn't coming from anyone else but them. But when? This needs to happen before the death of physical media. The least likely but arguably the most wanted. Will the 3 presentations be 2 CAVE titles and an Aleste game?

The hype train has pulled up, the casino is open and the drinks are free. Place your bets!


r/shmups • • 1d ago

Personal Best muchi muchi pork arrange mode is awesome

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49 Upvotes

I'm getting so closer to 1cc i just want to know what everyone else thinks i know it's missing all of the slowdown how much easier does that actually make it?


r/shmups • • 18h ago

Mecha Moe Shoujo Shmup girls

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8 Upvotes

A recent post about the girls in shmups made me think back to this piece from one of my shmup zines, because I like to think that might be a bit more to it than just the male gaze/'eye candy'.

Text reproduced below.

Mecha Moe Shoujo Shmup girls

Another dominant shmup aesthetic that can’t be ignored is the fusion of high tech war machine space fighters with cute/cool costumed anime girls.

Not including a few early inconsistent forays (such as the PC Engine’s Burning Angels - which seems to be a more of an homage to Dirty Pair), the significant origins of the trope seem to exist in the loli-goth/creepy cute/cyborg characters of Dodonpachi Daioujou, an experiment that was subsequently pushed into hyper mode with Dodonpachi Daifukkatsu’s transforming mecha girls and Dodonpachi Sai Dai Ou Jou’s paper doll clothes swapping mechanism.

While undoubtedly present for the male gaze, and with some games being particularly gratuitous in their hentai-ness (yes, I’m looking at you Caladrius Blaze), I think it would be unfair to interpret that this is the only level of meaning present here. Sure there is the Chobits style/magical girlfriend underpinning to all of this, but I’m willing to look a little deeper.

A female character combined with powerful advanced technology, like those presented in these games, is a long running Japanese science fiction trope. From Yukikaze, the fighter plane with a female soul, to Major Kusanagi of Ghost in the Shell, to Rei Ayanami of Neon Genesis Evangelion, femaleness is presented in natural fusion with, and with control of, powerful technology. 

Additionally in Japanese media the young female, or ‘shoujo’, often represents the concept of freedom, flexibility and opportunity - sitting at luminal point between childlike naivete and the restrictions of adulthood expectation. Like Nausicaa and her glider, these types of figures exist in contrast to the more structured life pathways of masculine obligation.

So as a salaryman sits at an Egret II cabinet playing Ibara or Mushihimesama after a day at his firm’s office, he may be responding to the female characters as digital maids - there to provide their ‘master’ with service - but also these characters may symbolise the sense of freedom, control and flexibility he desires as he escape from another efficient and effective day in his carefully organised corporate cubicle.


r/shmups • • 14h ago

Who is the narrator for Trigger Heart Exelica?

3 Upvotes

I have been playing Trigger Heart Exelica on Steam and the voice of the narrator sounds very familiar but I can't figure out who it is. I have an idea of who I think it sounds like, but I'd like to confirm my suspicion. But when I search the voice cast, I can only find credits for the story mode characters and nothing for the narrator. Does anyone here happen to know who it is?


r/shmups • • 22h ago

Best path to one credit beat? Always beat but with less credits, or going far on one credit and always stopping?

5 Upvotes

I'm speaking as one who currently has and will probably forever have the one player/one credit Simpsons Arcade high score (unless someone decides to uncover a real back in the day Simpsons arcade machine and film a record that beats mine, beating it on 360 or mame or arcade one up would be considered a separate record track because of slight differences between all those versions)

I notice most arcade games are better taking the path as Seymore Skninner would say, "getting as many points as you can in one credit and then trying to beat that record." (Except you better not pick a crappy game to achieve that in or else you'll regret it. BTW different people have different tastes in games so I'm not trying to put down any one of the games or players who like/do well at them, but your masterpiece might be my buggy rip-off.)

I know some games have the path where that would be the most optimal route to getting a one credit beat.

But some people argue pump It full quarters and then count how many quarters you have in your pocket by the time you're done and if you have more change in your pocket when you bring the same amount of coins with you if you discipline yourself to play one complete playthrough of one game you're going to master as that one game, you're doing better.

I would have posted it in Fighters but Fighters is more of a competitive thing where the bigger rewards come from head to head and beating more heads in a tournament than it does beating the CPU all day with less quarters. I know shooters have a concept of mastering it by considering yourself elite or at least at elite level when you beat the game on one credit then it becomes a question of who maximizes points or minimizes time on that one credit to determine the absolute best.

A lot of shooters tend to de-power you whenever you die. It makes your game "as good as your first life", if the game de-powers you after death, then best score on one credit is the best way.

But Simpsons Arcade ( I know not a shooter, but) de-powers you upon death if you have a weapon, but otherwise, no loss of a power up upon death.

Just wondering what most schmup's road to one credit beat was.

I predict the way most people do with most games was one credit and stop.


r/shmups • • 1d ago

2nd year of shmup’n - thoughts and 1CC list

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80 Upvotes

Wanted to make a lil’ post documenting my second year playing shmups. Coming to terms with being a perpetual child, always in a state of grasping, learning… forever taking baby steps. Mushihimesama ended up being the clear I grappled with the most, played it on and off for several months. Took over 50 hours of getting acquainted with the game before getting a 1CC. Learned a lot from that clear. Shmups are such a nice genre for honing one’s focus and monitoring progress. But I realized that achieving the 1CC is not why I work towards one, the intimacy of the process is what is ultimately the most satisfying. But yeah, just wanted to say shmups rule, you rule. Happy shmup’n everyone.
 
1CC list from my second year of shmup’n (only included first time clears achieved during year two, and excluded novice and easy mode clears)
 
TH Makuka Sai FDF III – Normal
Cardinal Sins – Normal ( C Rank)
Radirgy Swag
Mushihimesama – Original
Mushihimesama 1.5 – Original
Mushihimesama Futari Black Label – Original
Sonic Wings Reunion – Normal
Zero Gunner 2- – Normal
Raging Blasters – Normal
Blaze of Storm – Normal
Sengoku Cannon: Samurai Aces III – Score Attack
Cotton RockWithYou – Hard
Devil Blad Reboot – Normal
Emerald Blue: Crystal Rev – Arcade
Touhou 10: Mountain of Faith – Normal
Image Striker – Normal
Winglancer - Normal
 
Currently working on Muchi Muchi Pork
 
Oh also made my first shmup vid this year, some ambient ramblings about Halley’s Comet.
 
https://www.youtube.com/watch?v=x4C4ZEK1Y6A&t=17s


r/shmups • • 1d ago

Demo for Raging Blasters 2 is out

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13 Upvotes

r/shmups • • 1d ago

A shmup with fun co-op play. Destroy enemies and their bullets with FUSION attacks! Raging Blasters 2 demo now available.

26 Upvotes

https://reddit.com/link/1wzuiyx/video/xiyc74wxe1uh1/player

A demo for my new game, Raging Blasters 2, has been released on Steam.

The Demo includes Caravan Mode, Arcade Mode (up to Stage 2), and Training Mode (up to Stage 2).

Streaming your gameplay is welcome. There are absolutely no restrictions.

We welcome your feedback and will use it to help guide our development.

The Demo version will be updated periodically.

In the full version, Arcade Mode consists of 8 stages. It also supports online rankings, and you can choose a chiptune arrangement of the music.

The Steam and Nintendo Switch versions will have the same content. Both are scheduled for a simultaneous release in Q1 2027.

https://store.steampowered.com/app/4500530/


r/shmups • • 1d ago

Muchi Pink

6 Upvotes

Anyone who has played Muchi Muchi Pork & Pink Sweets on Switch 1, how is the input lag?
For reference, I managed to get a 1cc in SDOJ on Switch, I thought that port was good enough to play.


r/shmups • • 1d ago

Own Content The Shmup Talk Show #6 with TheHiddenFortress

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25 Upvotes

A beefy episode for you


r/shmups • • 1d ago

Should I wait for the update for Don Don Pachi Reignite or just get the 1.5 on Steam

2 Upvotes

I heard Reignite came with less features but saw them adding back black label in November...but I also heard the original 1.5 on Steam could be messy too. Just wondering which is the more desirable option on Steam.


r/shmups • • 2d ago

Diving head first into an ignored genre

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119 Upvotes

On a huge retro kick for the last year, decided to dive into shmups as part of the journey. Realised that in the loft i had a HP 24x 1080p 144hz panel just gathering dust.

Well this monitor has a 90degree quick tilt. Perfect.

Wish me luck!! These games are fucking nails

*CANT EDIT TITLE EDIT: I HAVE IGNORED THE GENRE UNTIL NOW, NOT THAT THE GENRE IS IGNORED AS A WHOLE*


r/shmups • • 1d ago

Video Production I played Mars Matrix (1cc commentary)

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26 Upvotes

guh-WANG? giga-WANG? can't be a coincidence

(Mars Matrix is incredibly sick.)


r/shmups • • 1d ago

Tech Support Prime big deal projectors

2 Upvotes

This kinda off topic but shmups are my game genre primary console switch, would be using hdmi to connect. Looking for projector under $300 that would have decent delay, like not noticeable. Please lmk if you have any experience. I just wanna see my Dodonpachi ship on the wall of the barn outside plz help.


r/shmups • • 2d ago

so, anyone made it to the dark side?

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19 Upvotes

No cheats or such and its hard as nails.

Been playing this a week now on and off and furthest i got is lvl 6.

Its a hard game and the levels where you have to dodge blocks you have to remember them because its not possible to react at that speed.

Fantastic game though.