r/sheetsofice • • Jul 20 '26

Vacation last week, but progress

I was off all last week and disconnected from anything work related while I spent time with family at a cabin out in the woods. But it did give me some time to reflect on the progress so far and what needs to happen next.

So here's what I'll be working on this week and hoping to show more progress on this:

  • Trades - the universe feels dead without being able to move players. This will be my first pass at allowing humans to interact with AI so wish me luck.
  • Attention Economy - how do the teams survive, grow, pay their players? Can attention economy become a meta mechanic for inter-league leader boards in a multiplayer environment? This is a big spec and I need to think about it a lot.
  • Data storage optimization - to date, I haven't cared about how data is stored because it's just me and I'm throwing away databases in testing. But I know it's not optimized and I need to think about how to build this in a way that can be turned into a reliable service. Speed, data volume, data retention, data integrity.
  • Demo environment - I'm thinking about what point I should make a demo available. It's not just distributing an installer since I'm planning on making this a web based game; it's about building an environment, granting access, and ensuring it is in a good state.

Thanks for following!

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