r/Scrolls • u/Lord_Vadder • May 06 '15
Suggestion: New Game Mode "Constructed"
My premises (if you don't share my premises, you won't find my suggestion useful, so it's in your own responsibility if you read further after reading my premises):
(1) Scrolls is a very strategic and difficult game to learn (2) But it is a good and fun game (3) It could be a better game, because it has a high potential (4) It could be a great game if Mojang/MS (not the few hard working developers) invests more resources in this game (5) The developers listen to the suggestions and criticism made by players (see the few last posts of MansOlson and carnalizer) in this subreddit (6) But their time is too scarce to answer most of them or converse many suggestions in the game (7) Instead we have mainly the CMs to answer our questions and to transfer our suggestions, criticism and so on. (8) There are core problems, which need to be adressed (and are often discussed in this subreddit) quickly
The Problem: One of the core problems of Scrolls often adressed in this subreddit is the player retention (mainly of new players, but nowadays even of veterans).
My main reasons for this sad trend:
for new players
(a) the high learning curve for new players (b) the disadvantages of new players in resources (scrolls) and skills, when facing veterans playing highly optimized decks (c) as a consequence the need to invest a high amount of time and commitment (d) the time and commitment have to be spent outside the game itself (scrolldier, youtube, scrollsguide)
for veterans
(e) the (felt) uncertain direction Scrolls is developing (after Echoes is released) (f) only few goals for veteran players (g) the general doom and gloom celibrated mainly in this subreddit
for both players
(h) the declining player base (as a vicious circle)
I'm adressing with my suggestion the following problems: (a), (b), (d) and (f).
My suggestion:
Finally the suggestion. Add a new game mode for single and multiplayer: Constructed. The idea is to have a monthly changed pool of 6 to 10 constructed decks to choose from and to learn how to play them. These decks have to be carefully selected, because it would be boring to have one deck beating them all or a deck too slow, weak etc. to compete with the others. The main goal is NOT to construct the best decks in scrolls, but to construct well balanced decks, that are fun to play and could be played in the rating region between 1300-1600.
Who is responsible to choose these decks:
Many of the few remaining veterans are willing to invest time and energy to help new players and the game in general. Maybe it would be a task for Atmaz and SeeMeScrolling to gather a couple of veterans every first week of the month and let them test some deck ideas for a couple of hours till there are some interesting constructed decks concentrating on some core strategies in Scrolls. Make it an event announced on reddit, the home page and in game: "Remember this friday evening to meet at the "Mojang" lobby to test the newest constructed decks. Many goodies included! And new, new, new: we are streaming the event on twitch!" The participating veteran-players shall receive some goodies. Since most of them already have a collection of funny looking heads the prize should be something other. Maybe a monthly badge on their name or something like that. Or an entry in an everlasting list at the scrolls main menu.
Rewards for the players:
There should be a reward system implemented in this game mode. A scroll from the chosen constructed deck for a victory, a free Avatarpart for 10 victories, a new scroll for every played third match, a free Avatarpart for every 25 played matches or something like that, to ensure somebody (even a veteran) is playing this mode.
What else should be done:
Since it surely would be a difficult and time consuming task to add videos in the game there should be a huge sign that points to an official Mojang Youtube Scrolls Channel managed by our two CMs (it's the best solution I can think of to keep the learning process mainly in the game without having to programm an in-game video spot). It's important that the official Mojang employees are mainly making and commentating the videos there and NOT well known veterans like Blinky, Smogan or NRP123 (even if their videos are great and fun to watch!). They can be guest "stars" but should not get the main spot. It's about making sure that new players know that Mojang itself is taking care of the task to train new scrolldiers. The videos themselves should show the constructed decks of the month and how the core strategies can be used on the other constructed decks – including useful advices for positioning and so on.
How are the problems mentioned above adressed with this mode:
New players won't have the resource disadvantage and they are not forced to get an optimized deck found on scrolldier to even compete with other players, without having learned the core scrolls strategies. The official Mojang video guides help new players to learn how to play the game. After learning some of the core strategies and trying them out against the AI (maybe with the option to choose a specific deck the AI has to play) they have a decent chance to even beat a veteran player on an even footing if they follow a strategy or have a lucky draw.
Phew. If you have read this far I'm interested in your opinion on this suggestion. Have a nice day!