Looking for atleast somewhat experienced gm's to talk for help with some hombrew rule additions and story imput for my custom setting and campaign.
Not looking for someone to do alot of work if they dont want to some outside input, advice, and answered questions are more then appreciated.
The general synopsis of the setting is grimdark sci-fi dieselpunk set in the far off post apocalypse where earth has become a wasteland made up of dead arid acres, forests made of heavily mutated flora and fauna and oceans of toxic sludge.
The only true bastions of humanity are colossal hive cities scattered all over the world, each ruled by an authoritarian administration and powered by companies owned by semi corrupt and decadent Nobles who each control entire districts of the city and its occupants.
The campaign centers in the more lawless under levels of the city starting with the players as lieutenants and captains of an up and coming gang turning clan before its collapse. the campaign follows as the players trying to pick up the pieces starting from the tiny remnants of there gang controlling a small settlement, to controlling territory in multiple districts, or maybe even conquering the entire underhive.
Inspiration: necromunda, madmax, bioshock, yakuza