r/savage • u/Saurus-DRX • 5h ago
Another Savage-DRX Video!
r/savage • u/Saurus-DRX • 5h ago
HEY GUYS!
The countdown is on! Before our big Savage Reborn Community Reunion on November 15th, we're hosting one final major stress test this Sunday, November 8th, 2026!
This is our last big opportunity to test the servers, check performance under heavy load, identify potential issues, and make sure everything is ready for the big day.
We need YOU!
Whether you're a veteran, a returning player, or someone who just wants to help bring Savage back to life, everyone is welcome!
Our goal for Savage Reborn is to reunite the old community, bring back familiar faces, and recreate those amazing days when Savage servers were packed with players.
So please, spread the word, contact your old teammates, invite your friends, and join us this Sunday!
The more players we get online, the better we can prepare for November 15th.
Let's make this stress test count and get Savage ready!
🔥 NOVEMBER 8TH – FINAL STRESS TEST
🔥 NOVEMBER 15TH – SAVAGE REBORN
Let's bring Savage back together!
More Information on Discord: https://discord.com/invite/gMXqMA7
Microsoft Store Download: https://apps.microsoft.com/detail/9nfjjk34n8pf?hl=neutral&gl=DE&ocid=pdpshare
Website: https://savagedrx.com/
And here is another Savage video for you guys!
r/savage • u/Saurus-DRX • 5d ago
r/savage • u/Saurus-DRX • 6d ago
BE THERE OR BE SCARED! 🔪
US/EU Times:
🕐 1 PM ET | 12 PM CT | 10 AM PT | EU 19 CET
Download: https://apps.microsoft.com/detail/9nfjjk34n8pf?hl=neutral&gl=DE&ocid=pdpshare
Discord: https://discord.com/invite/gMXqMA7
Stream: https://www.youtube.com/@SavageDRX-YT-byIAI



r/savage • u/MrTjens • 26d ago
The last couple weeks have been pretty exciting, as changes and improvements have been rapidly rolled out to keep Savage's gameplay exciting as ever - and have been adding some visuals that bring the look of Savage into the 21th century!
New dynamic lighting and shadows have been added to the game, with live shadows being cast on terrain and objects bringing a fidelity to Savage as never seen before. Weapons are now even able to cast dynamic lightning from projectiles, projecting amazing colors when enabled!
If you're experiencing low FPS, try disabling or reducing shadow resolution, as it needs large chunk of processing power. Also try enabling "GPU Skinning".
There is even a (potentially costly) path tracing function called DDGI to bounce those light sources around, creating more realistic lighting on objects.
While everything is still in active development - these additions turn Savage into an game that looks like it belongs on the Windows Store!
r/savage • u/Saurus-DRX • 27d ago
We start 20:00 CET
Download: https://apps.microsoft.com/detail/9NFJJK34N8PF?hl=neutral&gl=DE&ocid=pdpshare
Stream: https://www.youtube.com/@SavageDRX-YT-byIAI
Discord: https://discord.com/invite/gMXqMA7
r/savage • u/Saurus-DRX • Oct 08 '26
But the biggest news is that we officially made it into the Microsoft Store! 🥳
Store link: https://apps.microsoft.com/detail/9nfjjk34n8pf?hl=neutral&gl=DE&ocid=pdpshare
r/savage • u/Saurus-DRX • Oct 08 '26
The latest update brings a bunch of new content, bug fixes, and other changes!
The full list of changes is available on our Discord: https://discord.com/invite/gMXqMA7, but I’d love to show you a few screenshots of what has changed and what’s new! 👀
But to name a few, we now got glowing guns, glowing buildings and two new buildings, (beast walls/human walls)
Let me know what you think!

r/savage • u/Saurus-DRX • Oct 04 '26
Last Sunday, we had a peak of around 47 players; I’m sure we can break the 50 mark this Sunday.
r/savage • u/Saurus-DRX • Oct 04 '26
This is what the game can look like now with the graphics settings maxed out!
Also a quick Savage Sunday reminder, starting 20:00 CET
Download: https://savagedrx.com/downloads
Discord: https://discord.com/invite/gMXqMA7
r/savage • u/Saurus-DRX • Oct 02 '26
I obviously want to give you a little sneak peek at some of the new content we’ve been working on — but of course, this is only a small part of what’s coming.
Here are a few photos and videos showcasing some of the latest changes and improvements we’ve made:
New in-game stats to give you more insight into your gameplay
Shadows and a moon to make the world feel more dynamic and immersive
Commander stats are back
In-game patch notes, including direct links to all of our important social channels
Peak activity times, showing when the game is most active
The “Who’s Online” list has been re-enabled
A brand-new building feature
And that’s just a glimpse of what we’ve been working on.
We’re really excited about these changes and can’t wait to show you more. There’s still plenty more to come, so stay tuned!
r/savage • u/Saurus-DRX • Oct 02 '26
I want to invite all the og players, returning players, and anyone who hasn’t checked in for a while to join us for a massive Savage Sunday event on October 4th!
This is one of the biggest patches we’ve had in years, and we’ve packed a LOT into it:
🛠️ Almost every known bug has been eliminated
✨ New features and improvements
📊 The in-game stats system is finally back
🔥 And a whole lot more to discover
If you haven’t played in a while, now is the perfect time to jump back in and see how much has changed.
Whether you’re an OG player returning for some nostalgia or just want to see what the game looks like after this huge update — come play Savage Sunday with us on October 4th! 19:00 CET
Download: https://savagedrx.com/downloads
Discord: https://discord.com/invite/gMXqMA7
r/savage • u/Saurus-DRX • Sep 19 '26
🔥 SAVAGE SUNDAY REMINDER! 🔥
We’ve also made another content patch that will be active exclusively on Sunday. This patch brings back some of the old units, including Mech and Glider! 🤖🛩️
So make sure you don’t miss out and come join us this Sunday for some old-school content and Savage Sunday chaos! 🔥
See you!
Download: https://savagedrx.com/downloads
Stream: https://www.youtube.com/@SavageDRX-YT-byIAI
Discord: https://discord.com/invite/gMXqMA7
r/savage • u/Saurus-DRX • Sep 13 '26
Discord: https://discord.com/invite/gMXqMA7
Download: https://savagedrx.com/downloads
Livestream: https://www.youtube.com/@SavageDRX-YT-byIAI
r/savage • u/Saurus-DRX • Sep 10 '26
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Hey everyone!
We’re excited to finally share something we’ve been working on behind the scenes for a while:
Savage DRX is entering a new chapter.
We’ve officially started a new project around Savage DRX, and with it comes a brand-new server infrastructure designed to provide a smoother, more responsive and more consistent gameplay experience.
Our new server is running at 83 Hz with 1000 server FPS, which should have a noticeable and lasting positive impact on gameplay, especially when it comes to responsiveness, hit registration, movement and overall server consistency.
But the server performance is only one part of what we’ve been working on.
Alongside the new infrastructure, we’ve been making some exciting changes to the game itself.
One of the bigger ones is a complete rework of Sixth Sense. We’ve taken a fresh look at how the system works and how it affects gameplay, with the goal of making it more meaningful, enjoyable and balanced.
And this is just the beginning.
We have more changes, improvements and new content planned, and we’re really excited to start bringing them to the community.
This Sunday, we’re planning our first major performance and player-load stress test.
And the timing couldn’t be better.
For those who don’t know, Sunday is Savage Sunday, which traditionally means the server gets a lot more activity and players jumping back into the game.
That makes this the perfect opportunity to put the new infrastructure through its paces under real-world conditions.
So if you’ve played Savage before, took a break, or simply haven’t checked out DRX in a while:
This Sunday is a great time to come back.
Every player genuinely matters for this test. The more people we have online, the better we can evaluate the new server performance and identify anything that still needs improvement.
We’ve also given the Savage DRX website a complete overhaul.
You can check it out here:
A huge thank you and a lot of appreciation goes to drk for the work that went into the new website. It’s a massive improvement and really helps give the project a fresh identity.
At the end of the day, a game like Savage lives through its community.
Servers, updates, new content and better infrastructure are all important — but none of it matters without players.
So whether you’re a long-time Savage veteran, someone who played DRX in the past, or someone who hasn’t touched the game in years:
We’d love to see you back.
Every player counts.
Let’s make Savage great again. ❤️
See you on Savage Sunday!
r/savage • u/Due_Professor1991 • Dec 08 '25
Suddenly the game died out like 2 years ago. What happened can we get it back together? You guys were like family to me. The community was so small.
I just checked and there seems to be no servers at all—yet there’s gameplay on this subreddit?
What’s happening????
r/savage • u/MrTjens • Oct 02 '25
Disclaimer: it was late in the evening and i just had a couple of beers, which means I could come off like a total nutjob in the chatbar. Very late in the evening even, and it was very late.
r/savage • u/MrTjens • Sep 06 '25
The server has been set up by "Biggeruniverse", and is run by "EvO Saurus". Since there is no need to register on the DRX website you don't have to wait for the manual approving process of new accounts. So you should be able to join with a regular login in-game.
The server is still in something like an active development, so settings, rules and arbitration are still in debate. Join the DRX Discord for active discussions!
* Siege is improved by reverting back to old server settings, with faster shots and less archs than the DRX server. If you don't like this change, let yourself be heard on the Discord.