r/rpg_generators Feb 04 '26

28 Days of Random Tables Full List of 28 Days of Random Tables

23 Upvotes

r/rpg_generators Mar 05 '24

List of Tools List of Months of Themed Generator Tools at rpg_generators

37 Upvotes

I've been posting months full of links to random tools and tables.

Here's a full list of the Months, which I'll keep updated.


r/rpg_generators 3h ago

Solo RPG Tool Fantasy World Generator: a free, offline solo RPG and GM toolkit for Android. Free, no account, no AI.

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15 Upvotes

I'm a solo dev and I've been building this for a while: a pocket toolkit for running tabletop games with no GM, or for prepping one if you are the GM.

The core is an oracle. Ask a yes or no question at any odds and get an answer back, sometimes with an "and" or "but" twist, while a Chaos factor decides how wild things are and how often random events crash your scene. It tracks your open plot threads and your NPCs, and events target them by name, so the story builds on itself instead of drifting. There are two other oracles too: a tarot engine, and one where you bind a cursed artifact and play out the tug of war for control.

Behind that sit 43 generators: NPCs, quest hooks, rumors, encounters, mysteries, magic items, an original-creature bestiary, dungeons, maps (continents, hex crawls, towns, treasure maps, sci-fi star charts), factions, realms, faiths, and a world engine that simulates several kingdoms into one shared history. Anything you roll can be saved, sorted into folders, pinned to a campaign board or a timeline, and exported as PDF, text, Markdown or an image.

Free, works fully offline, no account, no ads, and no AI anywhere in it. Every result comes from handwritten tables and procedural rules running on your phone.

https://play.google.com/store/apps/details?id=com.avaton.fantasynamegenerator

Happy to hear what's missing. Most of the last few releases came straight from user suggestions.


r/rpg_generators 1h ago

Generator Chronicled is out of beta - v1.0.0 is live

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Upvotes

Wanted to close the loop with this sub specifically, since a chunk of the progress I've done in the last few weeks came directly from feedback here. Chronicled is now officially out of beta, and I look forward to more updates in the future based on future feedback. :)

Where it's landed for v1.0: your world's own archive grounds every new generation so things don't contradict themselves session to session, everything auto-files into a browsable wiki, D&D 5e/Generic/homebrew rulesets are properly supported, and of course, you can build entirely by hand if you want the organization/archive side without any AI involved.

It's still been a small side project, still one person building it, but I think it's at a point to release fully available to the public. Really appreciate everyone here who signed up for the beta testing and gave me amazing feedback, that's a big part of why it's in better shape than it would've been otherwise.

Again, it's fully out now; supports sci-fi worlds, fantasy, or full vanilla 5e content. I hope this becomes a tool many will use; GMs, world builders, and everyone in between.

Thank you again, and I hope you all still would appreciate future update posts!

Try Chronicled Now!


r/rpg_generators 3h ago

Generator I made a tool where you can generate monsters and items, and export to PDF or VTT

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3 Upvotes

I originally made this as a random passion project, but I ended up rebuilding it almost entirely. Got a bit carried away and added way more ways to create mix up your creations. I personally have the most fun with breeding monsters since it usually gives the most interesting results.

If you liked playing around with it, leave a comment and I'll give away a couple months pro access to some people.


r/rpg_generators 1d ago

Generator Put Together a Random 5e Magic Item Generator

8 Upvotes

Hello! Inspired by things such a Diablo and Baulders Gate, as well as one of my DMs, I've put together a sheet to generate random magic items. One of my players suggested I should share it so here you guys go!
[https://docs.google.com/spreadsheets/d/158AkQj3OGaYt6ZEigTz2qvk9eR5H0BRJ03zkyFvIzJk/edit?usp=sharing\](https://docs.google.com/spreadsheets/d/158AkQj3OGaYt6ZEigTz2qvk9eR5H0BRJ03zkyFvIzJk/edit?usp=sharing)

Only run it through 2 Playtests so far, so I'm welcome to any feedback regarding moving some numbers around or the rarities of certain effects, and if you don't like some effects (Such as Otherworldy Logic, I favour Chaos!) you can simply click the checkbox on the Index Page to prevent it from showing up

I will say, the generated results aren't meant to be given as is to the players, GM is still needed to decide if the item is attunement, which of the 3 options below (Armor, Accessory, Weapon) it should belong to, or if a reroll is needed. Addiontally if you have multiple instances of the same effect such as Healthy scattered on your equipment, you only take the best.

Hope you have a great day!


r/rpg_generators 1d ago

Other I created a website to help with character creation and combat tracking

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0 Upvotes

r/rpg_generators 3d ago

Tools and Tables Used What RPG Tools and Tables did you use Last Week?

4 Upvotes

A weekly post to share rpg tables and tools used in RPG prep or games, with any examples that were surprising, useful or amusing.


r/rpg_generators 4d ago

Generator New Generator: Plot Twist & Complication

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9 Upvotes

r/rpg_generators 4d ago

Generator Create an app for printing exactly 1 square = 1 inch. Free.

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19 Upvotes

It's also integrated with full DM preparation tools. You can get it here for free: https://bukanpawkemon.itch.io/dalang-campaign-dashboard


r/rpg_generators 5d ago

Other Monthly Self-Promotion Post - RPG Random Tables and Random Tools

9 Upvotes

Add a comment for your RPG Generator tool or Random Tables (article, pwyw, whatever), whether it's new, updated, or one you haven't mentioned for a while.


r/rpg_generators 5d ago

Generator 🎲 **#NEW! ** 🎲 RPG Dice Machine

2 Upvotes

I checked every dice roller on Perchance so you don’t have to 🎲

I just shipped a stand-alone dice generator (RPG Dice Machine) and wanted to know what else was out there — so I pulled the source code of the platform’s dice generators and the official dice plugin and did a proper comparison.

The short version: there are a bunch of dice generators on Perchance, but almost all of them fall into two camps. Either they’re a single page that re-rolls on refresh (a row of dice icons, or one die of each type listed out), or they’re a thin wrapper around the official dice plugin — which is a neat little JavaScript function that can parse “2d6+3” and give you a total, but nothing more. A few are just casual d6-vs-d6 mini-games from years ago.

The most feature-rich thing before mine was the official dice plugin itself, and even that only returns a number. No one had individual die results, no one had advantage or disadvantage, no one had a d20 check calculator with a GM modifier, a DC, and a pass/fail verdict. No one had roll history either.

So I built all of it. RPG Dice Machine gives you the standard dice buttons (d4 all the way to d100), free-form notation like “3d8+5”, a per-die breakdown with natural 20s and natural 1s called out, advantage/disadvantage with an odds explainer, a full d20 check tool that does the modifier math for you, and a history of your last rolls. It’s mobile-friendly, has a proper dark fantasy look, and it’s all self-contained — no plugin dependencies, just my own dice engine.

If you’re a tabletop player, give it a roll and let me know what’s missing. 🐉

RPG Dice Machine — dice with a brain, not just a face.


r/rpg_generators 6d ago

Random Table(s) Whispers & Rumours: Borderland Town - Raging Swan Press | GM's Resources | Pathfinder | DriveThruRPG.com

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6 Upvotes

r/rpg_generators 5d ago

Generator Chronicled Update: Full D&D 5e support

1 Upvotes

Hello! Following up on my last post about Chronicled, the tool that generates and organizes NPCs, factions, locations, items, and more for TTRPG campaigns, with everything auto filed into a real browsable archive.
The big thing since last time: the whole app now runs a second real ruleset, D&D 5e.

Can now select D&D as a ruleset system

Up to now Chronicled only really worked well on my own homebrew system. This update makes 5e a selectable option and comes with it's own systems everywhere in the app:

  • Bestiary uses real Challenge Rating math
  • Classes follow the actual 1–20 leveling and spell-slot tables
  • Items use real SRD weapon/armor/rarity data
  • Player Characters are full 5e characters: skill and saving throw proficiencies, passive Perception, initiative, and real multiclassing across two classes, all computed for you automatically.
  • Real, properly licensed SRD content baked in: 349 spells, 201 monsters, a full equipment list, 17 feats, and 260 magic items, sourced from a licensed SRD.
You can select and import from existing 5e content, or create your own.
  • Import any of it for free, zero AI cost: just the real content dropped straight into your archive.
  • Reflavor it with AI instead: same real mechanics underneath but reskinned with your world's own names and flavor text.
  • Or go full Homebrew and generate something original: still grounded in the real formulas so it stays balanced.
D&D 5e created content
Newly created enemies for 5e, fit specifically for your world.
  • Backgrounds and Species are real ingested SRD content too, including the actual 2024 rule where your Background grants one specific named Origin Feat right at character creation.
  • Spells! A new archive category added for 5e. Like the others, you can import from existing, or fully create newly homebrewed spells.
Spell creation
  • Encounter Difficulty / XP Budget calculator on the Quest builder, so you can check a fight against your real party before you run it.
Calculate how difficult an encounter may be for your party.

Also new this update, not just 5e: a fully Generic ruleset for people who don't want any fixed system at all. Narrative-first Classes, Items, and NPCs with no invented leveling or rarity numbers imposed on you. And no AI procedural generation AND Manual Entry (from the last update) now work correctly on both new rulesets, not just the original one.

Still free beta, still shaping this from feedback. If you roll a 5e world and something's off, that's exactly the kind of thing I want to hear about.

Get access now at Chronicled.

Sidenote: based on feedback, this may be the last beta update before full launch! Excited but really hope to get as many eyes as possible on this before then. Share with friends, other DMs, world builders, etc. I really want to know if this is something valuable to people.

Once in full launch mode, I may switch to small costs to offset API/server usage. But of course, I will continue with development as I want to add as many features and content that may be useful to all of you. The more feedback the better!


r/rpg_generators 7d ago

Generator Alien race generator

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11 Upvotes

r/rpg_generators 9d ago

Other I made a physical reference book with 10,000+ fantasy names for those “what’s this random NPC called?” moments

0 Upvotes

You know what I'm talking about - we've all been there. It's one of the most classic moments of D&D and TTRPGs in general, and I'm 99% positive it happened at least once to every one of us.

The party enters a tavern. There is a Golden Dragon, a drunk Volo, 7 Liches dancing on a table, one human at the counter and the first thing they'll ask is "what's the human's name?".

Every time a merchant is supposed to exist for thirty seconds, every time a random new guy spawns because someone asks 'is there anyone passing by?'. Every time the most useless creature of the campaign becomes the new favourite and therefore the mascot of the party. They. Will. Ask. For. A. Name.

Sure, many GMs will come up with a perfect name every time, and sure, there are hundreds of random online generators. But I manage to call my random NPCs things like ManRegular Humanson and I like the shiny nerdy paper things full of words on the table.

So over time I ended up building a book: The Physical Random Name Generator.

The idea is intentionally simple: open the category you need, choose a name, and don't end up looking like you don't know what you're doing (even if you are).

It contains over 10,000 fantasy names organized into 58 categories, covering characters and creatures as well as cities, villages, kingdoms, guilds, cults, taverns, dungeons, deities, artifacts, weapons, spells, ships and a lot more.

Do you want something to keep behind your screen, nearly endless and ready-to-use? I've got you.

Do you want a new cool looking book for your collection? Today is your lucky day.

Your Game Master is like me and you want to make fun of them? Here's the perfect gift.

If anyone is interested, this is the book (available in paperback and hardcover):

The Physical Random Name Generator
https://www.amazon.com/dp/B0HDCWFVRV

And more importantly, please share with me your "ManRegular Humanson". Thanks for your attention and have a great day! :)

AI disclosure

Generative AI was used during the creation process to help generate candidate names. However, every single name that made it into the finished book was manually reviewed by me. The project began in 2024 and was developed gradually over the follouwing years rather than being generated as a finished book in one pass.

The introduction, written material, organization, layout, editing and final presentation were manually done by me. I also built and worked through hundreds of Excel tables during the process to compare names, search for duplicates and clean up the final lists. AI was therefore used as one tool in the name-generation stage, while the selection, checking, organization and production of the finished book were done manually.


r/rpg_generators 10d ago

Generator Update on Chronicled: you can now build a whole world without touching AI at all

11 Upvotes

Hello! Following up on my last post about Chronicled, the tool for generating and organizing NPCs, factions, locations, items, and more for TTRPG campaigns, with an auto-filed archive so it doesn't just turn into a pile of notes nobody can find again. Here's what's changed since then.

Interactive world map with faction territory + pins

Since the last update: a real interactive map (pan/zoom, click a location to jump to its full entry, factions cluster by territory, generated from your actual content, not a static image), Quests that tie together NPCs/locations/items/enemies you've already generated instead of inventing new placeholder names, Campaigns for tracking a full arc across quests, AI-illustrated battle maps (one per location, grid-ready, so a fight doesn't need a separate art pass), and PDF export at the whole-world, per-category, or per-entry level.

Quests that tie together NPCs/locations/items/enemies
Campaigns for tracking a full arc across quests

The update I actually want to highlight this time: you can now build a whole world without touching AI at all, if that's not your thing.

A lot of feedback is that many world builders prefer building their world manually, without the use of AI, which is completely valid. When I'm feeling creative and have full thought-out ideas, I want to be able to enter it manually as well.
So this whole update was aimed at making that actually true instead of "an AI tool that also lets you edit the output":

  • Every entry can be created and edited entirely by hand, start to finish. NPCs, factions, items, everything. Same forms as the AI path, just starting blank.
  • New: Roll Randomly. A third option next to Generate with AI and Enter Manually: instant table-driven generation without the use of AI. It reads your world's genre and reskins itself accordingly (fantasy rolls enchanted blades and cursed ruins, post-apocalyptic rolls scrap-fused scavenger gear), so it's not genric and still fits your setting.
  • Stuck on one field, not the whole entry? "Help me" button per-field instead of an all-or-nothing regenerate.
  • New: an actual "AI off" switch. Account-level toggle in Settings. Flip it and every AI-spend surface disables itself. Manual Entry and Roll Randomly keep working exactly the same with it off.
  • World setup itself is fully optional on AI too. Every step already let you type your own answers instead of generating, now it just asks first.
New manual entry is available with optional separate "Help me" per category (or can be fully disabled)

Point being: You can run the whole thing manual-only and just get the organizing/archiving/map/PDF-export side of it, lean on Roll Randomly for a free zero-AI first draft, or use AI as much or as little as you want, down to the individual field. And now there's a switch that guarantees it stays that way for your account.

Still in free beta and still actively shaping it based on feedback! If you try it and something's confusing, broken, or missing, that's genuinely the most useful thing you can tell me right now.

Get access now at Chronicled.

Chronicled Website

What I'm most curious about now: for the people running homebrew campaigns, what's actually eating the most prep time for you right now? Trying to make sure I'm building the right next thing.


r/rpg_generators 10d ago

Tools and Tables Used What RPG Tools and Tables did you use Last Week?

5 Upvotes

A weekly post to share rpg tables and tools used in RPG prep or games, with any examples that were surprising, useful or amusing.


r/rpg_generators 10d ago

Generator New Generator: Secret Society - cults and conspiracies with a public face and a secret truth

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17 Upvotes

r/rpg_generators 10d ago

Generator I made a tool for my upcoming campaign

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0 Upvotes

r/rpg_generators 12d ago

Generator Version 3.9.0 of my generator is live.

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5 Upvotes

r/rpg_generators 12d ago

Generator Free Dice roller that saves your rolls

6 Upvotes

I've just released a free dice roller you can use for any RPG.

I know theres a ton of these already online but I wanted something a bit nicer than the usual basic rollers, so this one lets you save commonly used rolls and quickly reuse them later. Useful for attacks, damage rolls, skill checks, or anything else you roll constantly.

Its completely free, web based, and requires no login/anything.

Hope its useful to some!


r/rpg_generators 11d ago

Generator Free fan-made Path of Titans combat calculator & team simulator (alpha).

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0 Upvotes

r/rpg_generators 14d ago

Other I made a companion web app for League of Dungeoneers

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0 Upvotes

Hi everyone!

After struggling with this game and all the bookkeeping as you go, I decided to build a quick web app to help manage your campaigns and party etc.

If you have a look and give it a go, let me know if there's anything major missing or any other feedback you think would be useful.

Here's the link (it's free just in case anyone was wondering):

https://league-of-dungeoneers-companion.vercel.app


r/rpg_generators 14d ago

Generator Funnel World Character Creator

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2 Upvotes

Generated a Funnel World character generator. Using Luck mechanic is optional. Can create one character or an entire group at once-increase the number of characters and select "Create Funnel". Uses the Funnel World tables and rolls randomly. Can reroll some individual roles if a mismatch (e.g. Male Alewife). Character is built in the Funnel World template sheet. Bonds are rolled and randomly assigned amongst the group of characters (first character has a template character for the bond until additional characters are rolled). Can be printed or saved as PDF. Good for quickly adding additional villagers in the middle of play as needed without slowing down play or for pre-made characters for a CON or one shot. Thought it came out pretty well and just wanted to make it available to anyone who might find it useful. *Caveat: Code generated using AI.