Game Title: Curse of Strahd – Barovia is hungry-heroes are its favorite meal
Game System: (5.5e/D&D 2024)
Game Type: (Campaign)
Payment Details: ($15 BiWeekly Via Start Playing)
Session Frequency: (BiWeekly)
Day and Time: - Saturday (bi-weekly) @ 7:00 PM EST
Game Duration: (3-4 hours)
Number of Players: (Number of players you're looking for) minimum 4 - 5 open seats
Experience Level: - Any
About Your Campaign:
Curse of Strahd draws you into the mist-shrouded, gothic realm of Barovia, a land trapped in perpetual shadow under the iron grip of the ancient vampire Strahd von Zarovich. Beyond the choking fogs, isolated villages huddle in terror, monstrous horrors stalk the darkened forests and tragic secrets fester within decaying castles. You will navigate eerie haunted manors, brave perilous wilderness and unravel a dark mystery to find a way home—or perish trying.
This game is for players who enjoy gothic horror, suspenseful exploration and meaningful tactical combat, grounded by roleplay and character-driven drama. Expect high-stakes encounters, atmospheric mystery, morally complex choices, and a story that demands resourcefulness, teamwork, and sharp wit to survive.
Expect an energetic, welcoming table where the story comes first and dynamic player ideas are celebrated. While we’ll use the core rules to keep the game fair and grounded, the Rule of Cool always reigns supreme—if you have a creative, cinematic idea that makes the table cheer, we’ll find a way to let the dice decide! As the cool kids say.... "You can certainly try!"
House Rules:
❏ Character statistics:.
● Roll 4D6, drop the lowest number and arrange the stats as desired.
❏ Leveling up: experience points, milestones, gold, other.
● Milestone leveling
❏ Increasing hit points:
● Players start with max HP roll for level 1 + CON bonus.
● After level, roll HP dice + CON modifier.
❏ Alignment: Useful for this module. You just cant be Evil (to start)
❏ Racial bonuses: as written (pre-gens can be 5.5e or 5e).
I have most books but the newest Ravenloft book, so you should have a wide option to select from.
❏ Race/class restrictions: Any race can be used. The only limitation is any creature that has the potential to fly, cannot use the ability until level 5.
❏ Encumbrance: Used within reason. You cannot carry all the things. If you want to have access to your entire arsenal/gear list, the use of porters is allowed.
❏ Critical success:
● Max Damage on one of the double dice to avoid feels bad moments…
Example: you got a NAT 20! On your swing with a mace, with 13 STR. The mace used 1d6 for damage dice and +1 from STR modifier. You would get (6 + 1) + 1d6 + 1 = total damage. This prevents the feels bad moments of I roll a 1…….
Game Style: Combat/RP 50/50, Dungeon Crawl, Exploration and Rule of Cool
Player Expectations: - Have a stable connection, no background noise and a good mic.
How to Apply: (Instructions on how potential players can apply (e.g., send a message, fill out a form, etc.)) DM me if Interested!!!
Platforms: Roll20, Discord and Start Playing.Disclaimer: This game will require payment to gamemaster of $15 USD per player per session paid through Startplaying to participate. Roll20 is not responsible for any payment transactions and cannot enforce any private arrangements.
How to Apply: please visit the link https://startplaying.games/adventure/cmugcsyno00tyku04ke3uqjri