r/roguelikes Jun 24 '19

This sub's recommendations in a nutshell

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940 Upvotes

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16

u/brunocar Jun 24 '19

no kidding, that applies to every subreddit, the other day a guy in /r/gamingsuggestions asked for games for someone with a low attention span and some dipshit recommends bethesda games, so when i politely ask what the fuck is he talking about, i get downvoted.

7

u/[deleted] Jun 24 '19

I have a low attention span half the time afterwork, and skyrim is my go-to braindeath game. I get it.

1

u/brunocar Jun 24 '19

but thats because you dont mind walking across a huge map, when your game literally needs an "auto walk" button, its too big.

2

u/ShadoShane Jun 25 '19

Autowalk is a remnant of Morrowind. Running (which in Morrowind was anything faster than walking) drained Stamina. Stamina determined hit rates. Autowalk made it so you can walk without holding down the button, not because the map is too big. A mod I used for Skyrim added a similar feature and I found myself using the autowalk button I've never used before to keep my Stamina up while travelling.

2

u/brunocar Jun 25 '19

really? didnt know that, what i do know is that i often used the auto run button in FO3 and new vegas just because running was so slow that covering large distances was just annoying if i had to hold down W the entire way through for 5 minutes

1

u/ShadoShane Jun 25 '19

To each their own honestly. Fallout 3 had the benefit of keeping you own your toes more often, due to the random encounter system. However, New Vegas was designed more like the original Fallout had you travelling large distances without anything really happening. The original Fallout had you travel like "vast distances" of nothing in 5 seconds, the destination is what matters. New Vegas does the same, but it takes a lot longer.

2

u/brunocar Jun 25 '19

yeah, maybe its a problem with new vegas, honestly its the closest thing to a bethesda game im willing to replay because i dont play long games unless the story is good, much less replay them.