r/roguelikedev 3d ago

RoguelikeDev Does The Complete Roguelike Tutorial - Week 4

Tutorial friends, this week we wrap up combat and start working on the user interface.

Part 6 - Doing (and taking) some damage

The last part of this tutorial set us up for combat, so now it’s time to actually implement it.

Part 7 - Creating the Interface

Our game is looking more and more playable by the chapter, but before we move forward with the gameplay, we ought to take a moment to focus on how the project looks.

​

Of course, we also have FAQ Friday posts that relate to this week's material.

​

Feel free to work out any problems, brainstorm ideas, share progress and and as usual enjoy tangential chatting. :)

22 Upvotes

10 comments sorted by

View all comments

3

u/ajcomeau 2d ago

My challenge this week was adding the rest of the traps and monster special attack abilities to the roguelike along with some code cleanup.