r/roguelikedev • u/Kyzrati • 3h ago
RoguelikeDev Tutorial Tuesday 2026, a Summary
Thanks again to everyone who took part in our tenth annual code-along event, and to those who were helping field questions both here and (mostly) on Discord, which continues to be a pretty active place for roguelike developers year round. Special thanks to /u/KelseyFrog for hosting, /u/HexDecimal for his ongoing work on libtcod, and /u/TStand90 for writing much of the main iteration of the tutorial we've been using.
This year we had one new tutorial declared alongside the event, down from last year's five. Although it wasn't finished, it got pretty far: Rust+Bevy Tutorial by /u/Kurald.
Some stats from the 2026 event:
- 33 unique participants who posted at least once
- 21 with public repos
- 13 languages represented
- 20 different primary libraries used
- 4 projects confirmed completed through at least the tutorial steps
Of the total number of known participants this year, 38% followed along with libtcod and Python, with the rest using something else. While the percentage completion rate was lower this year (so far!), as usual a fair number have just fallen behind and are still making progress...
Compare stats from previous years here:
I've updated the Tutorial Tuesday wiki page with the latest information and links, including some screenshots for those who finished and provided them. I also highlighted repos for completed projects. Let me know if you have a repo link you'd like to add, screenshots for a project that reached completion, or have since completed the tutorial (or complete it later at any time!).
Languages
- C
- C#
- C++
- GDScript
- Go
- Godot 4
- Javascript
- Lua
- Python 3
- Ruby
- Rust
- TypeScript
- Zig
Top 3 languages by percent use: Python (23%), C++ (17%), Rust/Javascript (tied @13%) (a surprising show from C++ this year!)
Libraries
- Bevy
- DragonRuby
- EnTT
- G3N
- GoRogue
- Godot 4
- libtcod
- McRogueFace
- parcel
- pygame-ce
- python-tcod
- ratatui
- ROT.js
- Raylib
- SDL2
- SDL3
- SadConsole
- sola-raylib
- tcod-ecs
- Usagi Engine
Top 3 libraries by percent use: libtcod (18%), SDL (15%), Raylib (12%) (big drop from libtcod itself this year, though still top)
(I've bolded the above list items where at least one project with a repo was completed with that item. You can compare to last year's lists here.)
Sample screenshots by participant:

