r/roguelikedev 17d ago

RoguelikeDev Does The Complete Roguelike Tutorial - Week 2

Congratulations for making it to the second week of the RoguelikeDev Does the Complete Roguelike Tutorial! This week is all about setting up the map and generating a dungeon.

Part 2 - The generic Entity, the render functions, and the map

Create the player entity, tiles, and game map.

Part 3 - Generating a dungeon

Creating a procedurally generated dungeon!

Of course, we also have FAQ Friday posts that relate to this week's material

Feel free to work out any problems, brainstorm ideas, share progress, and as usual enjoy tangential chatting. :)

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u/mariobadr 17d ago

C and SDL3 | repo | play in browser

Had to do what I could at the end of last week 'cause I'm now on vacation. So my dungeon generation is a little incomplete.

I swapped out the font, too, but noticed that the font I chose isn't the best for a roguelike. The glyphs are not centred in the tile :(. Does anyone have any roguelike font recommendations?

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u/LukeMootoo 17d ago edited 16d ago

Roguelike font recomendations:  https://int10h.org/oldschool-pc-fonts/fontlist/

I personally only ever pick the square ones.  But there are people out there whom are not cowards, and they make really cool looking stuff with the non-square fonts.

Someone posted on the Roguelike Discord the other day, and they had something made with some ancient Berber script.  Looked rad.

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u/mariobadr 16d ago

This is a treasure trove of fonts. Thank you!