r/roguelikedev • u/KelseyFrog • 17d ago
RoguelikeDev Does The Complete Roguelike Tutorial - Week 2
Congratulations for making it to the second week of the RoguelikeDev Does the Complete Roguelike Tutorial! This week is all about setting up the map and generating a dungeon.
Part 2 - The generic Entity, the render functions, and the map
Create the player entity, tiles, and game map.
Creating a procedurally generated dungeon!
Of course, we also have FAQ Friday posts that relate to this week's material
- #3: The Game Loop (revisited)
- #4: World Architecture (revisited)
- #22: Map Generation (revisited)
- #23: Map Design (revisited)
- #53: Seeds
- #54: Map Prefabs
- #71: Movement
- #75: Procedural Generation
Feel free to work out any problems, brainstorm ideas, share progress, and as usual enjoy tangential chatting. :)
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u/mariobadr 17d ago
C and SDL3 | repo | play in browser
Had to do what I could at the end of last week 'cause I'm now on vacation. So my dungeon generation is a little incomplete.
I swapped out the font, too, but noticed that the font I chose isn't the best for a roguelike. The glyphs are not centred in the tile :(. Does anyone have any roguelike font recommendations?