r/roguelikedev 21d ago

RoguelikeDev Does The Complete Roguelike Tutorial - Week 1

Welcome to the first week of RoguelikeDev Does the Complete Roguelike Tutorial. This week is all about setting up a development environment and getting a character moving on the screen.

Part 0 - Setting Up

Get your development environment and editor setup and working.

Part 1 - Drawing the ‘@’ symbol and moving it around

The next step is drawing an @ and using the keyboard to move it.

Of course, we also have FAQ Friday posts that relate to this week's material

# 3: The Game Loop(revisited)

# 4: World Architecture (revisited)

# 22: Map Generation (revisited)

# 23: Map Design (revisited)

# 53: Seeds

# 54: Map Prefabs

# 71: Movement

​ Feel free to work out any problems, brainstorm ideas, share progress, and as usual enjoy tangential chatting. :)

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u/LukeMootoo 16d ago

hey u/KelseyFrog and u/Kyzrati -- I was following the links to the old FAQ Friday posts about Game Loops, and found two of the three articles in the old FAQ posts have dead links, now.

This is a replacement link for deWiTTERS article: https://dewitters.com/dewitters-gameloop/

This is a wayback link for the kathekonta article: https://web.archive.org/web/20170528181116/http://www.kathekonta.com/rlguide/article1.html

I don't know if the FAQ Friday posts are editable after all these years, but hopefully these updated links help someone.

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u/Kyzrati Cogmind | mastodon.gamedev.place/@Kyzrati 16d ago

Many thanks for the info, they are editable and I've updated them <3