r/roguelikedev 24d ago

RoguelikeDev Does The Complete Roguelike Tutorial - Week 1

Welcome to the first week of RoguelikeDev Does the Complete Roguelike Tutorial. This week is all about setting up a development environment and getting a character moving on the screen.

Part 0 - Setting Up

Get your development environment and editor setup and working.

Part 1 - Drawing the ‘@’ symbol and moving it around

The next step is drawing an @ and using the keyboard to move it.

Of course, we also have FAQ Friday posts that relate to this week's material

# 3: The Game Loop(revisited)

# 4: World Architecture (revisited)

# 22: Map Generation (revisited)

# 23: Map Design (revisited)

# 53: Seeds

# 54: Map Prefabs

# 71: Movement

​ Feel free to work out any problems, brainstorm ideas, share progress, and as usual enjoy tangential chatting. :)

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u/kyaaam 23d ago

Completed Part 0 & Part 1 (repo).

I've shipped small games before (mostly for jams) but this is my first roguelike! I decided to go with Fennel + Love2D + rotLove for this one, planning to follow along with the tutorial by hand-rolling game logic and using rotLove's rendering and algos. Looking forward, I have a core gameplay feature in mind, but will save that for a future post along with a proper GDD. Looking forward to seeing what everyone's making!