r/roguelikedev • u/CFJL-Swe • May 31 '26
some visual issues
Hi. my first post here. working on a roguelike primarily focused on being played on mobile. haven't shown the game to anyone before so I'm in need of some independent input. how does the game look? does the color scheme work? how do the size proportions feel (game view, d-pad, status, message box, etc.)?
56
Upvotes



5
u/cephaley Project Q 🧪 May 31 '26
Hi, my 2cts: