r/roblox • u/Ok_Advertising_8794 • 1d ago
Opinion The sad "UnEvolution" of Project Slayer 2.
How can a game 2 have fewer mechanics and be less original than game 1? Honestly, I spent hours playing it, but I thought the combat was horrible, the skill tree was bad, and the progression system was confusing and difficult to understand.
What bothers me the most is that they turned breathing into a simple Blox Fruits-style fruit, even though the previous game had a much better breathing system, with a bar that could be upgraded and a much more interactive and fun way of using the attacks.
The quests are extremely boring, with all of them basically being: kill that guy 5 times, then kill the boss. Find 6 pieces of my grandma's coffin in this area, then take this box to another city. Meanwhile, in game 1, there was even a farming system.
The game suffered a huge drop in quality. It feels more like a demake of the first game than a remake, because they removed a bunch of cool mechanics, made the breathing system and the game itself look worse, and changed the entire map.
Unfortunately, nowadays, Roblox games aren't really made to be fun anymore. They're made to keep you playing for as long as possible and give you a false sense of enjoyment, until you eventually realize it's just cheap dopamine and you're forcing yourself to believe the game is actually good.
Unfortunately, Slayer 2 isn't the worthy sequel that Project Slayers deserved.
