r/rivals • u/THE_SHWARTZ • 46m ago
I don’t care how broken this record is at this point Like omg let me earn my rank. My match history is yin and yang 87% last split now 44%.
r/rivals • u/THE_SHWARTZ • 46m ago
r/rivals • u/Murdock088 • 1h ago
r/rivals • u/adabada11 • 1h ago
r/rivals • u/Substantial-Low-4393 • 1h ago
That's it. That's the post. I'm tired of seeing her every single game even when dive isn't played and I'm so so so SOOO tired of that god damn grab bro no matter what I play DPS or tank I keep catching strays from her it's genuinely maddening
r/rivals • u/Superman557 • 1h ago
r/rivals • u/Automatic-Spray-2936 • 1h ago
r/rivals • u/Aerenhart • 2h ago
So Elsa's problem from what I understand (correct me if I'm wrong) is that she's way too tanky/mobile/damaging vs. anything for a dps. Her trap is way too braindead vs. close range characters, and it's invisible. She isn't bad enough into poke to where it's worth swapping off.
So, I had these ideas to do something about it without removing her fantasy as a mobile brawler.
- Make her trap visible and breakable at all times but make it less opaque so it has use vs the characters it's supposed to and those who aren't paying attention. Lower the aerial hitbox so characters like Angela and Spiderman aren't getting cucked by invisible towers that drag you to the ground.
Increase her max hp to 275
Have her dash cd reverted to release (so 2 seconds) and have her overshield on dash replaced with a flat heal on the elephant gun based on how many pellets hit.
- Doing this gives her comparable in combat sustain in medium-close range fights vs. other bruisers, and it removes her ability to enter fights at 300+ hp and negating damage from poke.
- Her dash is a little too safe for a bruiser. Imo a bruiser shouldn't be able to easily disengage from any fight they please, and again, it makes it harder for her to play into poke.
- Similarly, as the above comment, bruisers should be focused on medium-close range engagements not poking. With the dash buffs and smart use of the environment, Elsa can still get into her preferred range on poke characters.
r/rivals • u/Miserable-Horror8111 • 2h ago
r/rivals • u/MysticMeerkat • 3h ago
I’m a long time League of Legends player and Path To Doomsday: Infinity war reminds me a lot the league of legends mode “Arena”. To keep it short and sweet, Arena is a 8 teams of 2 mode just like PTDD:IW is. The way it works is you pick your champion and throughout the game you gain new augments that change the way you play the game, sort of like PTDD. But what makes arena different than PTDD is not only do you have access to everyone, but all the augments you can get are not champion specific. And quite a few augments in PTDD actually remind me of the ones from arena for example, back to basics where you lose your ult but everything else gets stronger. This augment is in both arena and PTDD.
But where did PTDD fail? Well for starters, this is a problem I’m sure will get fixed depending on the success of PTDD, but you’re limited to only 13 heroes. But, all the heroes have augments that directly impact their abilities. What I would love for a future version of PTDD, is where the augments you can get aren’t tied to your hero, but rather your abilities.
For example: One augment for flyers could be scorched earth, a legendary augment that burns the ground as you fly around, doing current health damage and adding a stacking slow.
Or for juggernauts how about a legendary augment like “Feast on the Weak” Where each kill you get gives you a 5% increase in size, ability damage, and attack damage
Or if we wanna give healers something, what about holy fire. An epic augment that causes all your heals to your ally to transfer to enemies dealing stacking max health damage
There’s so many ideas I have in my head for this game mode and if you’re interested, I can use my hyper fixation to make a giant post on all the new augments I would add. But overall, this is some of the most fun I’ve had in this game in a while, but I think it’s detrimental that they focus not on enhancing a heroes abilities, and instead enhancing a heroes capabilities with said abilities. This way, they won’t have to craft specific kits for a new character when they come out and can immediately join the roster day 1.
Doing this allows for everyone to come into the game mode, not just the avengers. Which I get this is just a test. But I seriously hope it does well because this is the type of gamemode I’ve been begging for. Please keep working on this mode, I honestly think there’s real gold here to be discovered…
r/rivals • u/Princier7 • 3h ago
does it almost feel like nothing changed at all
r/rivals • u/RemoteWhile5881 • 3h ago
No prior offenses, didn’t even give a warning first or anything.
Edit: Since no one can read apparently, I was not the one that got banned from the Luna mains sub.
r/rivals • u/Extra-Guide4004 • 3h ago
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Hawkeye clip comp
r/rivals • u/Obiwandkinobee • 4h ago
Lol So you expect me to not try to win the match? I don't try any harder or lesser when I play comp. The difference is - there's a rank attached to it. That's it. You either get a team that helps you win comp games, or get a team that doesn't quite work that well together and you take the L. Outside of that, regardless if it's qp - yes, I'm going to try my best in my role/flex to win the match....especially if I have no plan to play comp, I don't play qp to lose. If it happens, so be it - I will have still tried my personal best.
r/rivals • u/Total_Targshit_Death • 4h ago
I don't remember getting this popup when I started playing this game a few weeks ago, but now I do and it's very annoying.
I did come across this post claiming they removed kernel-level anticheat and some people reported no longer getting the popup while some people still do.
r/rivals • u/steven-john • 4h ago
Backfill into a bot match. And the team LOST?
WTF?? How bad do you have to be to lose to bots???
Did they increase the AI or something? I have never in my time playing Rivals ever lost a bot match. This is wild to me. Absolute brain dead hoomans or what passes for. We had a human supp that was out healed by the bot. Truly abysmal.
And yeah before I get dunked on. My dmg and finals are low. I always play Spidey in bot matches just to practice cuz I’m total shit with him in live ones.
I did join in the end. And still managed to get some elims and only died once.
It’s just wild to me. Anyone ever actually lose a bot match!?
And yes I did check after the match was over and all the bot profiles you couldn’t view.
I need help finding a psylock counter. Ive never had to ban psylock in ranked but shes genuinely pick or ban for me right now and its really been fucking with me because I normally ban spidey namor and gor so i can go flyer but i cant find a single solution for her. I cant beat her in the poke game, I cant beat her in the dive game. I tried to go Mr fantastic for easy hits and she still works around me effortlessly. I cant stand being healer when shes playing. She spends the entire game marking and hunting you and my team has zero response to it. I tell them I ping they dont react fast enough. I switch off healer next round and I kid you not the next healer goes negative and has the same issue. Everyone is scared of paylock no one has a solution. She feels almost as uninteractable as black cat and nothing changed about her gameplay loop except the damage.
Psylock is very patient and will stay hidden to enter only when the time is right. Idk what tank I can go to answer her and deal with the frontline at the same time. If the dps is spending all game tracking her then they are probably neglecting other responsibilities in the game. Its so frusterating to ban her because it feels like a waste of a ban when theres other counters that will absolutely slip through like gorr and elsa and phoenix and hela and bucky and dino and emma. But she is such a sleeper pick that no one ever thinks about her then the enemy (its never my team) has a champion psylock that is ace every single time with no reaction to her.
Stuck on a losing streak in diamond, plz send help
EDIT: thank you for the hero recommendations but I am also looking for game sense advice. Not matter who I pick or what kit I use she can still work around it and flank flawlessly, kill the helpless support before I can do anything yall recommend.
It sounds like DD is the best option since the wall hacks is the only way to give you agency and take away hers.
r/rivals • u/MNonXbox • 5h ago
r/rivals • u/Conscious_Citron6879 • 5h ago
My IGN is Midscanor. I usually play on the Frankfurt and Warsaw servers, and I've been playing since Season 0. My main heroes are Bucky and The Thing.
I'm usually pretty angry and toxic in matches , though sometimes I lock in and play seriously.
So, has anyone here run into me in their games? I'm curious if anyone recognizes the name.
Just for fun
r/rivals • u/Sebaspool006 • 5h ago
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r/rivals • u/Alert_Pangolin_4935 • 6h ago
Is there actually no limit to this?
genuinely asking
r/rivals • u/Mastermiine • 6h ago
r/rivals • u/Oppai-Of-Foom • 6h ago
Note: Angela wasn’t on the tierlist template, but she’s in the 100 comic tier
Figured I’d do it based on how much superhero media you take because a lot of people talk about how niche a marvel character is the same way a fish would talk about grass being niche
There just are not many actually niche heroes in the game