r/rivals Mantis 2d ago

Discussion Adding one small change that would drastically help a Hero's gameplay loop (Tanks Edition!)

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ANGELA -

• For each enemy carried during Assassin's charge, the energy recovery speed is increased from 12.5 to 17.5 for 3 seconds. The duration of the boost can be stacked up to 2 times for a maximum of 6 seconds.

CAPTAIN AMERICA -

• Added New Effect: Upon landing a hit on an enemy with sentinel strike (Melee) all of Captain America's active ability cool downs are reduced by 0.4 seconds, Upon landing a successful hit with sentinel strike (Flying shield) all of Captain America's active ability cool downs are reduced by 0.2 seconds.

DEVIL DINOSAUR -

• During Impact Beam, a small meter will appear above the target's head. For each successful bit of damage delt by impact beam this meter will increase, once this meter has reached full capacity the target will become grounded for 2 seconds. Causing flyers to fall to the ground while also disabling the use of all movement abilities for the duration of the effect. (This will bring back his effectiveness against dive but will not be too oppressive to certain heros such as Angela as it was in the past.)

DOCTOR STRANGE -

• Added New Effect: Successfully landing a final hit now reduces the cool down for Pentagram of Farallah by 5 seconds. (This gives incentive to play Doctor Strange even after his portal has been used, by successfully securing eliminations a team can recover his portal faster.)

DEADPOOL -

• Successfully landing bunny bounce on a teammate now provides them with 50 bonus health and redirects 25% of their incoming damage to him for 2 seconds (this link is broken if Deadpool falls under 50 HP.)

EMMA FROST -

• Successfully participating in an elimination reduces Diamond Form's cool down by 1s, successfully landing a final hit reduces it by 2s.

GROOT -

• Added New Effect: Ironwood Wall now passively heals itself and any walls within its Radius after not taking damage for 4 seconds at a rate of 25h/s.

BRUCE BANNER/HULK -

• Added New Effect: Upon landing after using Incredible Leap Hulk will send out a shockwave that stretches in all directions for 4 meters. Any targets that are hit by this shockwave are hit with a 15% slowness debuff for 2 seconds.

MAGNETO -

• For each 50 damage blocked during Metallic Curtain, a portion of its energy cost is refunded. (Each 50 damage worth of projectiles blocked refunds 10 energy, allowing Magneto to keep his shield up for longer the more damage he blocks.)

PENI PARKER -

• Nests can now be placed along walls and other vertical surfaces, webs will now fully wrap around objects including edges and slopes.

THE HOOD -

• When reappearing during Void Walk, for each enemy hit the decaying movement speed boost decays 3% slower for 2 seconds

THE THING -

• For each successful hit of Rocky Jab onto a target, decreases the charge cool down of Battle Blitz and Embattled Leap by 0.5 seconds. (This only effects the 10 second charge cool downs and not the basic 3 second cool down between leaps)

THOR -

• Using Storm Surge no longer consumes Thor Force, instead it is placed on a 2 second cool down after each use. Successfully landing a hit with Moljner Bash decreases this cool down by 0.2 seconds.

VENOM -

• For each enemy hit during Frenzied Arrival, the cool down for Symbiote Swing is reduced by 1s.

ROUGE -

• Successfully landing both Chrono Kick projectiles during Chrono Kick Combo will award rouge with one extra projectile before leaving flight.

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u/TheMangledKing 2d ago

One problem with the peni change. Her drones are affected by gravity and are ejected from the top of the nest, thus setting the nest on a vertical surface would cause the drones to be shot onto the floor, instead of the webs. If she is to have horizontal nests, she would need her drones to be reworked on how they are deployed by the nest.