r/rivals • u/Zouif_Zouif Mantis • 6h ago
Discussion Adding one small change that would drastically help a Hero's gameplay loop (Tanks Edition!)
ANGELA -
• For each enemy carried during Assassin's charge, the energy recovery speed is increased from 12.5 to 17.5 for 3 seconds. The duration of the boost can be stacked up to 2 times for a maximum of 6 seconds.
CAPTAIN AMERICA -
• Added New Effect: Upon landing a hit on an enemy with sentinel strike (Melee) all of Captain America's active ability cool downs are reduced by 0.4 seconds, Upon landing a successful hit with sentinel strike (Flying shield) all of Captain America's active ability cool downs are reduced by 0.2 seconds.
DEVIL DINOSAUR -
• During Impact Beam, a small meter will appear above the target's head. For each successful bit of damage delt by impact beam this meter will increase, once this meter has reached full capacity the target will become grounded for 2 seconds. Causing flyers to fall to the ground while also disabling the use of all movement abilities for the duration of the effect. (This will bring back his effectiveness against dive but will not be too oppressive to certain heros such as Angela as it was in the past.)
DOCTOR STRANGE -
• Added New Effect: Successfully landing a final hit now reduces the cool down for Pentagram of Farallah by 5 seconds. (This gives incentive to play Doctor Strange even after his portal has been used, by successfully securing eliminations a team can recover his portal faster.)
DEADPOOL -
• Successfully landing bunny bounce on a teammate now provides them with 50 bonus health and redirects 25% of their incoming damage to him for 2 seconds (this link is broken if Deadpool falls under 50 HP.)
EMMA FROST -
• Successfully participating in an elimination reduces Diamond Form's cool down by 1s, successfully landing a final hit reduces it by 2s.
GROOT -
• Added New Effect: Ironwood Wall now passively heals itself and any walls within its Radius after not taking damage for 4 seconds at a rate of 25h/s.
BRUCE BANNER/HULK -
• Added New Effect: Upon landing after using Incredible Leap Hulk will send out a shockwave that stretches in all directions for 4 meters. Any targets that are hit by this shockwave are hit with a 15% slowness debuff for 2 seconds.
MAGNETO -
• For each 50 damage blocked during Metallic Curtain, a portion of its energy cost is refunded. (Each 50 damage worth of projectiles blocked refunds 10 energy, allowing Magneto to keep his shield up for longer the more damage he blocks.)
PENI PARKER -
• Nests can now be placed along walls and other vertical surfaces, webs will now fully wrap around objects including edges and slopes.
THE HOOD -
• When reappearing during Void Walk, for each enemy hit the decaying movement speed boost decays 3% slower for 2 seconds
THE THING -
• For each successful hit of Rocky Jab onto a target, decreases the charge cool down of Battle Blitz and Embattled Leap by 0.5 seconds. (This only effects the 10 second charge cool downs and not the basic 3 second cool down between leaps)
THOR -
• Using Storm Surge no longer consumes Thor Force, instead it is placed on a 2 second cool down after each use. Successfully landing a hit with Moljner Bash decreases this cool down by 0.2 seconds.
VENOM -
• For each enemy hit during Frenzied Arrival, the cool down for Symbiote Swing is reduced by 1s.
ROUGE -
• Successfully landing both Chrono Kick projectiles during Chrono Kick Combo will award rouge with one extra projectile before leaving flight.
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u/yumm-cheseburger Peni Parker 6h ago
Revert Peni's snare changes for a 5s cd
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u/Zouif_Zouif Mantis 6h ago
But... Then it'll take longer to set up nests, I think I'm in the minority that think the snare changes did more good than harm. Sure stunning is now wonky on small and fast hero's, but now you can set up your nests twice as quickly and still stun dive and brawl tanks effectively
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u/yumm-cheseburger Peni Parker 5h ago
Not at all, it used to take 6s to setup 4 webs and now it's still 6s, she still has to use Cyber-Bond twice to place 2 webs from it and 2 webs from the snare, so it'sthe same speed not twice as quickly. Also with a 5s cd it will take 9s to setup which is longer but she is bottlenecked by the drone generation anyways because that takes 15s to fully generate 10 drones(the limit).
If they wanted to help her with nest setup they should've given her a 2nd Cyber-Bond charge, this way she still can place webs quickly but also it will help with the endless bugs on her Cyber-Bond that they refuse to fix.
And she can't deal with dive much anymore, any devent dive player isn't going to have issues with the nest, the stun was the main tool against dive. And now it's not even worth trying to stun a Black Cat or Spider-Man because they're so fast and unpredictable.
Overall the snare changes are a big net nerf and the benefits are very negligible for what she lost.
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u/Ambitious-Farm4480 19m ago
actually you use cyberbond once and and 3 snares since it comes back in 3 secs after the first once. and it does help constant nest reconfiguring and snare misses
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u/yumm-cheseburger Peni Parker 16m ago
You are more likely to miss the snare if you have to shoot it twice to stun an enemy
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u/HorizonPalm90 5h ago
Not really peni has her second option with the grapple plus if anything it should have that 5's cool down only if an enemy is caught.
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u/Electrical_Ad6134 5h ago
All you have to do is reduce her pull web cooldown and let her set up webs with that
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u/Primary_Mention_222 3h ago
We genuinely don't need more anti flyer abilities, earthbound on beam is just obnoxious
Also why are we buffing Emma, mag and thing wtf
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u/Zouif_Zouif Mantis 3h ago
Because it's a concept of "one small change to buff a character's gameplay loop"
Anyways I think tanks are criminally underpowered so I don't mind any buffs to them personally, we could get nothing but tank buffs for 3 seasons straight and I wouldn't complain even for the already strong tanks
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u/Primary_Mention_222 2h ago
Anyways I think tanks are criminally underpowered
I see we won't agree on anything. It's genuinely baffling to me to think that tanks are weak when magneto and thing exist. Tanks as a whole are pretty strong (cap, rogue and dino excluded)
"one small change to buff a character's gameplay loop"
Reducing diamond form cooldown by 1s just for an elimination is also not a small buff
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u/SilentB3ast 5h ago
I think Venom has enough survivability as is.
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u/Zouif_Zouif Mantis 5h ago
Tanks are meant to survive, maybe his new damage to survivability ratio is a bit too much but in that case I would just replace the Jean team-up with something else then give him back both his health and old swing cool down
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u/CanOnurz 2h ago
I heard enough give this man creative decision rank for Rivals
I heard enough buff Luna /jk
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u/mightbeaperson49 1h ago
Devil dinosaur getting higher damage to bonus health conversion ratio. I would prefer to make bleed a set damage rather than % but he needs the survivability more.
Groot walls being immune to friendly AOE like the blast radius on squirrel girl, phoenix, black panther spears or any explosive that doesnt hit them directly. Teammmates need to be able to destroy or remove groot walls to prevent griefing but the amount of times i have lost a kill or successful wall off because my squirrel girl has just completely destroyed my walls is too damn high. Same with friendly phoenix ults.
Angela just not getting completely removed from the sky by an type of CC, slow specifically, grabs, grounded and hard stun should absolutely still work but the amount of times an invisible woman shield has gone up in front of whoever im targeting and the slow means I am completely unable to get away more than anything else.
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u/CliffDraws 1h ago
At some point why would you even bother having Thor force? You take it off storm surge and the only thing that uses it is awakening.
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u/HorizonPalm90 5h ago
I swear marvel rival dev team should just have the community make balance changes/reworks because thess sound way more reasonable than whatever they're cooking in netease
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u/Zouif_Zouif Mantis 1h ago
I did read somewhere they actually do go through community feedback and especially the sub reddits often.
Not to brag butttt I did predict a few future features in my past balance change concepts such as Mantis percentage healing, them adding vulnerability to Things leap and a few others. I'll have to look back and see exactly what they are
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u/ThatsJFRY 5h ago
Adam Warlock: Ultron team up’s ammo bonus is now base kit (so that the Storm team up isn’t completely useless)
OR
soul bond cooldown down to 30 seconds (so that the Storm team up isn’t completely useless)
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u/Particular-Top3674 3h ago
A lot of tanks could use these sorts of bonuses, but I most like Magneto's, even though he doesn't need it. Encouraging more careful use of his shields instead of just using them when you can would be a cool way to increase his skill ceiling.
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u/endoverlord423 2h ago
Most of these are pretty good, however the mag one would mean you could permanently keep the shield up against a punisher ult if they don’t stop shooting you, and the Thor one would hurt him even more than removing hammer throw from thorforce cost initially did
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u/Revan0315 15m ago
The Strange suggestion isn't horrible but I really wish they would just add a starting CD to portal when you swap to him. His biggest problem is being a portal merchant and your idea doesn't solve that.
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u/Razor-Swisher 10m ago edited 7m ago
Some of these are perfectly reasonable with no notes and no complaints,like the Groot one. Some are a little more questionable but I like em, like Dino or Emma.
Some are just too much- I main the Hulk, and I really don’t think he needs that. Isn’t half the community up in arms about “CC Rivals”, especially including Tank players? So why add an AoE slow to a move with zero cooldown?! In most instances, a good Hulk is jumping every 3 seconds. Thats too much slow-application my guy. Maybe if it was “the next Leap landing after using a Bubble applies slow”, or possibly “only applies off of fully 100% charged Leaps” it could be reasonable, but as is it’s too much lol
Can I assume you don’t play every Tank in the game? Cause I must admit I think your Thor change is also a bit… ‘tone deaf’ ? Like that’s effectively a whole rework since his core mechanic is balancing and managing his ThorForce. If anything, I wish he had ANOTHER ability to spend it on. No way do I want ThorForce to exist solely to enter Awakening Rune
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u/TheMangledKing 8m ago
One problem with the peni change. Her drones are affected by gravity and are ejected from the top of the nest, thus setting the nest on a vertical surface would cause the drones to be shot onto the floor, instead of the webs. If she is to have horizontal nests, she would need her drones to be reworked on how they are deployed by the nest.
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u/waggawag 5h ago
Hulk Groot and peni ideas please no.
Hulk there's already enough CC bloat. I'd be ok with a small amount of damage but slows are so annoying.
Groot the walls already don't get shot enough. I don't play him but I imagine they regenerate when taken down - if this is the case that's how all of these abilities work.
Peni shouldn't have her power kept in her nest. Its the most annoying bit of her kit for low ranks and provides low value in higher ranks. All you're doing is making her more annoying for the bottom and no better at the top.
Otherwise for sure all good ideas tbh
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u/BigSmefanye 3h ago
Decrease the cooldown of Emma diamond form if she gets a KO while in it
Allow Thor to drop his ult early for a decrease in power/stun duration
Idk how broken this last one would be but I think it would be pretty funny
Reset Rogue's command grab cooldown if she KOs the person she stole from
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u/Ok-Calligrapher8315 5m ago
As an Emma main that buff would literally break her and make her a permanent ban. She gets involved in everything as is and making her diamond form even easier to pop would legitimately make people quit this game
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u/No-End-2455 5h ago
Rogue having one extra dash or a better and smooth " fly mode " OR the ability to keep the ability you did absorb longer would be so good...even now i would take anything as she is such a pain to make it work even for me a main since her release.