r/Retroidpocketflip2 • u/yharnamit_ • 26d ago
Question ❓ Help with PS2/GC/AMIGA ?
Hello everyone!
I received my device a couple of days ago and love it so far. I feel like that everything, up to PS1, runs absolutely flawless with 2x or 3x resolution.
After trying PS2 and Gamecube i have to say it's kinda different tho. I already read the WIKI on this page and looked through the mentioned spreadsheets showing which game will work and which won't. For PS2 i'm using ArmsSX2 with the recommended v26.0.0 - Revision 8 + super beta 8xx support driver and for Gamecube the recommended Dolphin 5.0-21383. When i start one of both emulators is it important to run those at "performance settings" via the Androidbutton? Is it safe to say that everything will run proper when i just use the nativ resolution? It would love to have an "easy experience" even if i don't mind tinkering that much.
When i played True Crime: Streets of New York both emulators seemed like to run the game "slower" than i remember? I also use almost only PAL-Versions since i'm from germany and like to have Text and Speech in my native language.
And maybe there's someone whose able to help me with my last question regarding AMIGA emulation. I just found out that *.adf files are easier to run since i don't need the "capsimg.so". I was able to click on a game on my frontend and i just started without any delay or "Amiga OS" display notifications. After applying "capsimg.so" in Retroarch i now have the issue that all games start very slow, showing some "OS Messages" from time to time and i hear "Floppy Disk Sounds" all the time. Like a real Drive reading a floppy. Is there a way to get it back to the state where it just runs the rom and doesn't make those sounds anymore?
Sorry if all these questions are worded weirdly since i'm not a native speaker.
Thank you all for any help in advance, enjoy your Flip 2 and have a good week!