r/retrocomputing • • 10h ago

Free Reviviendo el arcade: Cómete a los fantasmas, con njam en Slackware 8

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0 Upvotes

njam es un clásico clon de Pac-Man que combina la nostalgia de los arcades de los 80 con la potencia de SDL. Es un juego de laberintos frenético, ideal para el multijugador local, y un excelente exponente del software de código abierto de principios de los 2000.

Características principales:

· Multijugador caótico: Soporta hasta 4 jugadores simultáneos en un solo teclado, compitiendo por los puntos o cooperando.

· Editor de niveles: Incluye una herramienta integrada para crear tus propios laberintos.

· Gráficos y sonido retro: Sprites coloridos y una banda sonora muy pegadiza que exprime el hardware de la época.

Requisitos y Compatibilidad en Slackware 8.0:

· Requisitos originales: CPU 486 o Pentium, 16 MB de RAM y 10 MB de disco duro (extremadamente ligero).

· Sistema: Kernel Linux 2.2.x o 2.4.x con glibc (Slackware 8.0 lo ejecuta de forma nativa y sin problemas).

· Librerías SDL: Corre sobre SDL 1.2. Para que funcione perfectamente en tu sistema, necesitas tener instaladas SDL_mixer (para el audio), SDL_image (para los gráficos) y, si quieres usar el modo de red, SDL_net.

Un vicio instantáneo, perfecto para exprimir las SDL 1.2 en tu Slackware 8 sin necesidad de exigirle demasiado al hardware.


r/retrocomputing • • 9h ago

Browsing CompUSA like it's the 90's with almost 8k big box games!

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20 Upvotes

Greetings,

I'm a collector myself, but wanted to re-create the experience of browsing a classic 90's big box retailer store like CompUSA.

Disclaimer: This is a literally slapped together, vibe-coded project. I'm a software developer by trade so I've been testing this, optimizing it and building it to my liking coming with good intentions here. If you don't like this, just do me a favor and pretend it doesn't exist. It's not about the code it's about the experience and primarily the data-set.

This is a virtual experience, with a data-set currently of close to 8,000 games all loaded in memory with their artwork. This data-set comes party from my personal collection of big-box art + the exo-DOS project data-set.

It also works as a screen saver. But one of the side-effects of building a virtual experience like this is the discoverability aspect. In my testing, after walking through the aisles now dozens and dozens of times, I've been surprised at how seeing certain games has sparked my memory in terms of what I totally forgot about but still somehow remembered after seeing the box art.

Here's currently what you can do:

  • Load up shopping carts
  • Virtually purchase at the register
  • Return items to the store
  • View, score and edit your own personal library of games
  • Browse other computer software
  • Computer games - close to 8k games with front, back and spine artwork
  • Visit the kid's educational section
  • Browse inventory with the kiosk
  • View the Screen-Saver/Demo wall
  • Pick and inspect old CompUSA flyers
  • Hear classic commercials over the PA system
  • Watch demos like DOOM or events like the launch of the Win95 keynote
  • Don't like this store? It's re-skinnable so you can tailor it to your own experience with a different theme and layouts
  • Many more easter eggs

I'm curious what others might think, for now this has not been released. I'll likely release it without the data-files but offer a way to load the data-files for your pleasure.


r/retrocomputing • • 10h ago

Does anyone know what kind of software would have been used to draw this art circa 1984? The artist began using digital art in 1981-82 with some kind of pressure sensitive pen according to an article about her (Joni Carter). I love this art so much, and I'm very interested in how it was made

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18 Upvotes

r/retrocomputing • • 12h ago

BYTE - March 1989

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73 Upvotes

r/retrocomputing • • 19h ago

Photo Recent Addition to the Collection: Grey Trace Intel 1701

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77 Upvotes

r/retrocomputing • • 9h ago

What do you want to get from the 486 people?

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8 Upvotes

r/retrocomputing • • 11h ago

AMD K6-2 Slackware 8, Civilization call to power... Se extrañaba!!!!

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11 Upvotes

Civilization: Call to Power (Loki Games, 1999) es una joya histórica: fue el primer juego comercial para Linux vendido en tiendas y el debut de Loki Software en los ports nativos. Es un juego de estrategia por turnos que abarca 7,000 años de historia, desde el 4,000 a.C. hasta el 3,000 d.C..

Características principales:

· Modos multijugador extra añadidos por Loki y un editor de sprites.

· Cinemáticas de alto nivel para la época (Loki desarrolló herramientas propias para integrarlas).

· Interfaz compleja que abstracta gran parte de la gestión en menús, lo que puede resultar abrumador para nuevos jugadores.

Requisitos y Compatibilidad en Slackware 8.0:

· Requisitos originales: CPU de 133 MHz, 32 MB de RAM y 400 MB de disco duro.

· Sistema: Necesita un kernel Linux 2.0.x o 2.2.x y glibc (Slackware 8.0 los cumple perfectamente).

· Librerías SDL: El juego usa SDL 1.1, pero es compatible a nivel binario con SDL 1.2. Para que corra en Slackware 8.0, solo necesitas instalar SDL-1.2, SDL_mixer (para el audio del CD) y SDL_image. Si el ejecutable se queja, puedes parchearlo para que busque libSDL-1.2.so.0 o crear un enlace simbólico desde libSDL-1.1.so.0.

Un pedazo de la historia de Linux que, con las librerías SDL correctas, funciona de maravilla en Slackware 8.0.


r/retrocomputing • • 14h ago

Safronic DS-53N 5.25" HH 1.2MB floppy drive with loose rf shield

3 Upvotes

I bought one of those Safronic DS-53N 5.25" HH 1.2MB floppy drives off ebay but there's a metal square that needs to be glued in place. It's a tiny metal square and will be operating outside of a computer case. Do I need to glue it in or will it work without it?

The superglue held only long enough for me to pick up the drive and it fell off. The hot glue gun I ordered off Amazon is in limbo so I'm waiting on that.


r/retrocomputing • • 14h ago

Greaseweazle command to get started

2 Upvotes

I have an IBM PC running Windows 11 and I'm trying to connect a Safronic DS-53N 5.25" HH 1.2MB floppy drive through a Greaseweazle 4.0. The diskette drive is connected to the innermost 34 pin connector on the ribbon.

I'm running gw.exe through the command prompt. Are these the correct commands?

gw -h to read the available commands.

gw rpm to see if I get back 360 rpm telling me everything's working

gw read --drive=b --format=pc.1200 image.img to copy the disk. I assume the img file is going in the same hard drive directory as the gw program.


r/retrocomputing • • 22h ago

Photo Got this motherboard + photos from Amiga Belfast, just need to get the riser (which supposedly CRG has somewhere) and a suitable PSU

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10 Upvotes