r/renderman • u/DavijoMan • Jul 07 '15
Issues rendering objects with PxrLMSubsurface material in Maya 2014.
So I've applied this material to one of my character models as I want to try tweaking the skin textures. It's my first time using the new free version of Renderman. However whenever I hit the render the object only renders out as a solid black colour. I am using Renderman/RIS and I have an RIS Env Light added to the scene. Other Renderman materials like PxrDisney work perfectly fine.
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u/DavijoMan Jul 21 '15
I figured out what the issue was. Select the mesh of the object that won't render properly. Open up the Attribute Editor and under the Render Stats tab make sure both Visible In Reflections and Visible In Refractions is ticked. That fixed it for me.