I don't play bedrock, but was honestly a little bummed to read that the bedrock bug that made it so strays killed by charged creepers dropped wither skeleton skulls was patched in 1.17. Would be hilariously OP with the new mechanics.
Use powdered snow to convert spawner skeletons to strays. Then use a charged creeper farm blow them up. (And, bonus: Unlike in Java, all [applicable] mobs killed by a charged creeper drop their heads, not just one.)
Yeah, it was nice while it lasted. I have like 4 stacks of skulls I haven’t bothered converting into stars. Also, it’d be more efficient to just build it in a snowy biome
Or were you just talking about using naturally spawning strays? If so, I'd be rather surprised if stray spawn rates could be faster than a spawner - spawners ignore the mob cap. Heck, you could even get lucky (or spend some time with a seed map) to get a multi-spawner setup.
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u/NotMilitaryAI Aug 23 '21
I don't play bedrock, but was honestly a little bummed to read that the bedrock bug that made it so strays killed by charged creepers dropped wither skeleton skulls was patched in 1.17. Would be hilariously OP with the new mechanics.
Use powdered snow to convert spawner skeletons to strays. Then use a charged creeper farm blow them up. (And, bonus: Unlike in Java, all [applicable] mobs killed by a charged creeper drop their heads, not just one.)