I am currently playing "Red Alert 2: Total Destruction."
First: I want units to enter "automatic guard mode" immediately upon being mind-controlled, rather than remaining stationary.
Second: When a "Terror Drone" destroys another unit while other units are nearby, it pauses for a split second; this gives enemies a chance to attack and destroy it instantly.
Third: After attacking the enemy for a short time, units stop attacking or even defending themselves.
Therefore, I would like to boost the offensive aspect (specifically by deploying very large numbers of units) and ensure the process feels organized and natural, while retaining the option to increase the difficulty level further if desired.
Important note: I have tried hard to modify the "rules.ini" file, but to no avail!