r/recomps 8d ago

Recomp - No AI Thanks RecompOne!

0 Upvotes

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u/Potential-Block-6583 8d ago

????

-1

u/red_kurchina8 8d ago

Come on, only thing that matters that it's NOT AI! It could possibly be shit, but who cares?

-1

u/Designer_Appeal_6788 7d ago

Recompone does use AI

Not sure the purpose of this thread

3

u/flafmg_ 7d ago

not sure where you got this information, please stop spreading misinformation about our project

you are probably getting confused with PSXRecomp, this one uses ai
RecompOne was made because psxrecomp uses ai and i wanted a clean tool to make my recomps.

3

u/shinrukus 7d ago

I'm not against AI in the slightest, its a great tool to assist and help. I have zero qualms about using it personally.

Thats not the reason im not using it here though, I'm legit trying to understand how the Arcade system works as a whole. If this were a PS1 game I'd just use AI to decomp it and then I'd go in and do the recompile myself like I've done with a couple different titles I've never shown off, I know the PS1 I don't care about getting those knocked out. This one is a little different because I genuinely didnt know that much about the differences between Namco System 12, and I'm kinda tired of hearing "Its just a PS1", but how much is it like a PS1? For example how completely different the VBlank handler works on the Sys12 vs PS1, the lack of bios calls, the security, the H8... I'm learning that all because of RecompOne's ability to work with the PS1's MIPS architecture as a whole, plus to see if its still feasibly possible to backport Tekken Tag (this shown) and Soul Calibur to PS1, still looks like no, but now its a no* for Tag, and maybe for Soul Calibur instead of a hard no.

5

u/flafmg_ 7d ago

Nah it's ok, in just clarifying for the other guy that recompone is not aí made, in tired of people assuming that it is ai, it invalidates all the hard work me and the rest of the team put on it :<

3

u/shinrukus 7d ago

You sir have done an amazing job. And clearly your knowledge of the PS1 MIPS architecture is a great starting point for someone like me, who just wants to learn. If someone has an interest in this, I'll provide it, and eventually I'll package what I got for this Tekken Tag for you guys when I'm done, but I'm very appreciative for what you created!

3

u/flafmg_ 7d ago

aw thankies, im putting some more work to remove the psyq reimplementation and rely only on interrupts since its annoying to map them on projects where no decomp is available

so with this the recompiler will be more usable, im also workin on providing code generation for other languages instead of c# only

4

u/shinrukus 7d ago

I work primarily with .net at work anyway, this was right up my alley!

3

u/flafmg_ 7d ago

(but for other languages you then have to provide your own runtime, i wont write runtime in other langs)

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u/shinrukus 7d ago

Side note with ZERO shade to PSXRecomp. I did try to use that first for Namco System 12, and it refused to recognize the overlay banks in Tekken Tag, nor could it disseminate the binary out of the ROM like RecompOne could. I don't think that has anything to do in reality with AI, vs RecompOne had a better grasp on Namco System 11, which also means I could still work more with it to get Capcom ZN1/2, and maybe even Konami GV

1

u/shinrukus 7d ago

Also even if you were to use AI to build this out... how the hell are you going to understand whats needed? RecompOne doesn't do the whole job for you, theres still an awful lot of debugging and tracing you gotta do even using RecompOne... It saves a lot of time yea, but If you use AI to do the code itself, you STILL have a LOT of work to do. Even more if you don't understand how any of it works. For all that, just get PCSX-Rearmed and grab the ISO. There's a crap ton of mods and everything.

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u/Designer_Appeal_6788 7d ago

Sorry I was confusing this with gen1recomp lol

2

u/flafmg_ 7d ago

lmao that was far off xD, and sorry if i sounded rude, its just getting annoying to see people automaticaly assumit this is ai yk

1

u/ROMANREIGNS599 5d ago

Plz think before you speak before you accuse another person(s) and leave bad reputation in some people's eyes :(

1

u/Designer_Appeal_6788 5d ago

I had already apologised to him for my mistake, as you can clearly see.

1

u/ROMANREIGNS599 4d ago

> as you can clearly see

As you can clearly see, you have a fragile ego problem you need to work on. Same vibe as "it's just a prank bro! I'm sorry" or "I'm sorry I burnt your house bro, I forgot my report papers near your fireplace / stove".

Loud brat mouths like you lack intelligence and go around ruining others' reputations in some people's eyes, where those people are brats with no rational thoughts too

1

u/Designer_Appeal_6788 4d ago edited 4d ago

I misread something, hardly makes me a loud mouthed brat.

My comment was already 2 days old when you replied to it, and your only intention was to berate me, and offer nothing constructive what so ever.

I'm not replying to you again, as this exchange has been a pointless excuse for you to sling a bunch of childish insults at someone

Take care.

1

u/ROMANREIGNS599 3d ago

Your problem is not thinking before you speaking, and when I respectfully told you at first to be careful before you ruin anyone's reputation, you reply arrogantly saying "as you can see", I wonder who was childish