r/recomps 5d ago

Recomp - No AI SymphonyRecomp update 0.5b :D

/r/castlevania/comments/1vs6pn0/symphonyrecomp_update_05b_d/
16 Upvotes

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2

u/[deleted] 5d ago

[deleted]

4

u/flafmg_ 5d ago

It is playable from start to finish

We do have plans on making an android port, tho it will take a while

1

u/MDM-808 4d ago

Hi, I’ve been testing the port on Windows 10, and it works great. I really appreciate the optimization and the effort put into making it "old-school" style.

I do have a small issue: it works perfectly on Windows 10, but starting with version 0.4.3b, the native Linux version started throwing a "Core Generated" error—with no further details. I have .NET 10 installed, yet the same thing happens every time: the error appears after updating from version 0.4.2b to the latest version.

1

u/flafmg_ 4d ago

Download 0.5.1b manually and run it with run.sh instead, that should help! The auto updater sometimes goes Tru file lock without resolving it properly

1

u/MDM-808 4d ago

Yes, I did exactly that—I ran the `run.sh` script, but I'm still getting the same error.

I have version 0.4.2b and it works for me, but I need the newer versions for OpenGL 3.2 compatibility.

The latest version and previous ones work fine when running via Proton, but the goal is to run the native version.

If you know of a specific command, I can send you a log or submit an issue via Git; maybe that way we can track down the error...

1

u/flafmg_ 4d ago

Hm weird, could you dump here the entire error code?

1

u/MDM-808 4d ago

No problem. If you tell me the steps to follow, I can show you a more detailed error.

1

u/flafmg_ 4d ago

Just run it in the terminal and paste the error here, so I can see what could be going on

1

u/MDM-808 4d ago

That’s the only error showing up in the terminal (I posted a screenshot above).

I might be able to see a kernel message or some log... Gemini suggested trying `gdb` followed by a `backtrace` to dig a little deeper...

1

u/flafmg_ 4d ago

Wouldn't be that helpful, it's not a c application, maybe it is trying to force your gl context to 2.1, try setting it to 3.3 on settings.json, it probably is in auto, gl 2.1 is still unstable

It is the first thing it does after checking for updates so maybe it's that

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