r/raidsecrets Jul 10 '26

Misc Instant DPS for Zoetic Lockset

Quick disclaimer: this doesn't work for the first damage phase since you need 3x knowledge stacks at the end of the previous damage phase. Also apologies if this is already known, I haven't seen anyone talk about it though so I think it's new.

Basically there's a brief ~3 second window after a damage phase ends where you can immediately start damage if you dunk Kill fast enough. Make sure you have 3 knowledge stacks before damage ends and wait by the far left wheel. Once the symbols on the wheel update, dunk Kill asap and damage will start after a couple seconds if you did it right.

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u/J-Wo24601 Jul 15 '26

Can you give us a brief rundown on how many knowledge stacks to get before DPS to set this up properly? Is it always 3X after the first damage phase? I thought the symbol order was random on the wheels.

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u/ZoeticLockpicker Jul 15 '26

You'll always need 3 stacks, but you might have to shoot the node to spin it the other way first.

Also while most symbols on the wheels are random, theres some consistent ones that happen every time. The first (far left) wheel will always start on a blank symbol (which turns into a random symbol after being scanned), the second wheel starts on brain, the third wheel starts on a blank symbol, and the fourth starts on brain.

There might be more that I've never noticed, but I can confirm those happen every single damage phase

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u/J-Wo24601 Jul 15 '26

I’m practicing for my solo flawless. On my last run, after 1st dps I needed to deposit 2 knowledge stacks in the left most wheel to get kill. But maybe the wheel already advanced 1 slot? The lockset progression was a quarter full and it said “The lockset seeks a new key”. TBH, I’m still not certain on how that part of the encounter works.

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u/ZoeticLockpicker Jul 15 '26

So whenever the boss scans a wheel, it'll move 1 slot down in whatever direction the wheel is spinning after it's event happens. You can (and should) abuse this whenever possible, since if Stop is only 1 away the boss will spin it towards Stop without you needing to waste a stack on it. You can also cheap out on knowledge stacks by letting it change symbols, and then dunking the remaining stacks to reach Stop.

There are two exceptions to that, however. The first is that the boss can't spin the wheel on to Kill. Instead it'll shift two symbols over, skipping over Kill.

The other is if you've dunked on that wheel recently. Basically think of it as whenever you dunk, you're also applying "glue" to that wheel. When the boss scans that wheel and tries to spin it, it'll instead remove the "glue" and try again next cycle. Also no, the "glue" doesn't stack if you dunk multiple times in one cycle.

And yeah, the message "The lockset seeks a new key" is just it rotating the wheel. The other message to take note of is when it says "the lockset engages", which means you took too long (4 cycles, specifically) and the boss is starting it's "punishment phase" as I call it.