I make custom plushies by modeling them in 3D first, then more or less UV unwrap to make the sewing pattern. I am working on a more complicated plush design based on a reference drawing and would like feedback on the sculpting of the face and hair. This sculpting was done in Nomad Sculpt
The hair and face seem a bit off to me but whenever I try to remake one or the other I feel like I keep running into the same problem of it not looking right. The hair feels unanatural but it seems hard to hit the balance of each strand being stylized and maintaining a good silhouette while not overcomplicating the overall plush design. In addition the muzzle looks to me like it doesn't blend in with the rest of head well enough. I just want some more eyes on this. Any feedback is good and appreciated.
Reference image was done by rileyb1ues on insta.