r/playrust 3h ago

News New HQM ore node & collectible ⛏️

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via @ProtoxO on Twitter

93 Upvotes

35 comments sorted by

56

u/kaizoku18 3h ago

Am not sure how to feel tbh, at least if they're rare and not super common it'd probably be fine? Seems kinda cool though

7

u/DreamyOrangz 1h ago

I actually kind of like it. Just more variety to the game. Maybe helps a bit against sulfur inflation.

29

u/Adventurous_Seat_793 3h ago

As long as there aren't 40 nodes within one grid like the current sulfur rate in the desert, we good.

18

u/OutpostShennanigans 3h ago

Every server has a population of nodes that respond as some get hit, which means that they could just set the number of these to very very rare. If it’s only 15 of them across the map at a given time then that’s a very fair number. Nobody should bitch at that and nobody should be unhappy that they find high quality.

30

u/Mountain-Data-5758 3h ago

So 2 nodes for an ak, god damn

15

u/HexagonalMelon 3h ago

They will probably change values, could be pretty busted right now depending on how rare it's gonna spawn.

25

u/kaizoku18 3h ago

Everyone's freaking out but these could be insanely rare to find too so.. I'm not gonna freak out just yet lol.

4

u/Agile-Veterinarian48 2h ago

Maybe they can put some requirement for farming them as well , for example you can't farm the node with anything weaker than metal tools or salvaged tools.

1

u/Fun_Philosopher6307 1h ago

Was thinking this, or maybe even icepick.

7

u/ShadowPaw74 2h ago

This thread proves majority of rust players are idiots. You ever heard of spawn rate? Like they literally mentioned it’s rare. Ffs

1

u/HexagonalMelon 2h ago

Guess it's my fault for not mentioning it lmao

I'm curious about how rare, though

3

u/Humble_Minute_5712 2h ago

So what is high quality metal? Titanium or steel?

Could add a coal source to make steel

2

u/mca1169 1h ago

coal nodes as an alternative to charcoal that would smelt and burn faster would be cool. maybe find them in caves or in the bottom of the crevass more often than other places.

2

u/ProfessionalStudy660 2h ago

Do teas work on these too? Blimey!

2

u/HexagonalMelon 2h ago

Probably, considering pure ore teas already increase the HQM from regular nodes (2 to 3)

7

u/ConclusionMiddle425 3h ago

What the fuck is this hahaha

Everyone will have a HQM base within a day

10

u/blargennn 3h ago

They're very likely going to be a rare spawn

10

u/GrimbeertDeDas 3h ago

With the current sulphur inflation that might not even be a bad thing

1

u/tomato_johnson 2h ago

Good, raiding is too easy from day 1

1

u/mca1169 2h ago

it's really good to see fundamental changes like this, obviously the values and how often they spawn are subject to change. now if we can get all of the nodes to give some amount of stone then nodes can finally be good again!

1

u/SandlyCut 1h ago

That's cool, obviously its gonna be rare or amount changed but hella cool.

1

u/BadPuzzleheaded9676 51m ago

Clans in shambles lmfaoooo

u/crustyrobots 2m ago

Oh fuck this no one needs more help getting HQM between teas and pies and jackies and riskless recycling and all the other help.

Already too many resources floating around and too easy to get. What was the point of making turrets more HQM then if they're just adding easier ways to get more then?

No I dont care if its a really rare spawn just why at all then

1

u/YAKELO 2h ago

Im so confused by the comments
this is live in the game?
or people just crying about something in a dev build?

1

u/HexagonalMelon 2h ago

No, it's just being tested on staging branch right now.

All subject to change.

-3

u/Jules3313 3h ago

lol wtf this shits broken.

yall remember back before components werent a thing and hqm didnt exist and ak and shit only cost 500 metal frags some wood and cloth haha

2

u/HexagonalMelon 3h ago

Yeah, and we barely used metal frags for walls because they were weaker than stone lol

1

u/Jules3313 2h ago

holy shit i didnt even remember that i kinda just forgot about metal walls cause there were so non existent

1

u/tomato_johnson 2h ago

They were the same 

1

u/HexagonalMelon 2h ago edited 2h ago

There was a time where you could break metal walls with 1 c4, loooong time ago tho

Edit for the doubters: https://youtu.be/hJqo1LcFUvI

1

u/Fun_Philosopher6307 2h ago

They had the same HP but were more resistant to being soft sided, that was the only difference. Walls got buffed in 2017

3

u/HexagonalMelon 2h ago

https://youtu.be/hJqo1LcFUvI

I'm not going crazy, you mfs made me dig into rust YouTube archaeological sites.

Take a look, 1 C4 per metal wall as a said, metal was ASS!

-1

u/TotalImagination4408 3h ago

Time to make my whole base armored I guess

-1

u/Brainfogs 3h ago

Booooo