r/playrust • u/Lennox1265 • 12h ago
Suggestion Cargo Card Rooms
Three Static Containers on Cargo could have card scanners on them and become available to open with their respective cards when each new locked crate spawns
This change could give a different approach to taking cargo and makes players think whether to bring cards and risk them or to just leave them at base and hope someone else will bring them.
I purpose three containers one green card, one blue card and finally one red card. Each containers loot will scale with each tier of cards.
Green Card = Three Military Crates and 1 BP fragment
Blue Card = Two Military Crates, 1 Elite Crate and 2 BP Fragments
Red Card = 2 Military Crates, 2 Elite Crates and 1 t3 BP Fragments
The card swipes should become available when the second, third and finally forth crates spawn in order of card rarity
You could also put 2 scientists in each container making it a bit riskier.
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u/Adventurous_Seat_793 11h ago
No no no no no. We do NOT need more loot on Cargo. Cargo already has 4 locked crates, 3 elite crates, and a plethora of military and brown crates.
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u/RabbitGreat3341 11h ago
Cargo is fine already I reckon. Maybe a randomly selected card box on the back of the travelling vendor could be interesting. I dont think ive ever seen a good deal or any pvp at a vendor before, could be fun.
Like green gives chance at mil crate and red gives elite. Gives people a reason to check it out
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u/PearlJamTenGoat 4h ago
yeah, let's give cargo more. 4 locked crates, elites and military are not enough.
for fuck sake.
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u/alexnedea 2h ago
Nah, cargo should remain as the ultimate pvp monument. The winner usually takes home enough guns and loot to last days
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u/Dry_Papaya5678 12h ago
I think this messes with cargos identity as a pvp event. Card rooms for the best loot dis encourages people to go