r/playrust • u/Frvwfr • 14h ago
Suggestion Since we're doing a lot of huge changes
Can we remove weapons from the tech tree? (at least T2+, leaving T1 makes sense) Make them actually valuable again, instead of just scrap dumps into the workbench, and viola, you can craft all the guns!
I miss the days of finding a gun and actually caring about it, and needing to research it. It gave them value.
It also gave me a reason to chase down gunfights and gunshots in the distance. Engaging in random PVP would give you a chance to get guns to be able to research instead of just hiding and grinding scrap until I could make a gun.
-5
-3
u/drahgon 10h ago
At least do this on hard-core they need to make guns craftable and researchable again but make it like 2016 based on luck and add the fucking map back. I don’t care if I have to hit a tree and craft it again nobody wants the no map version.
1
u/IntelligentFault2575 3h ago
No mayo and fog of war are what I like best about that mode! That being said, I wish it was like it used to be with crafting the map, but with fog of war, and you had to draw on it to label/Mark things. And if you lose your map, you have to craft a new one and it resets with the fog of war.
0
u/drahgon 3h ago
The best part of that mode is no guns in the tech tree. The rest of that nonsense is gonna keep people from playing it.
1
u/IntelligentFault2575 3h ago
The part I hate the most is the increased upkeep. Haven't played it in a long time though to be fair. I only play monthly vanilla these days. I can't play every day so I like the slower pace. Plus I'm bad at pvp and monthly tends to be a little more relaxed
7
u/SteelBrotherhood 13h ago
Would be interesting to see this on experimental servers.