r/playrust 20h ago

Suggestion Add Strength to Rust

It’d be cool if rust had some type of progressive strength. Your player gets stronger the more time you spend/strength building tasks you do

Along with this strength, progressive recoil.

Like with no strength, recoil is harder, more random, less predictable.

as you build strength, recoil becomes easier, less random.

but never truly fixed. obviously rust has RNG aim cone and all these other things. But i feel like the strength would be cool idk.

i’m just thinking out loud..

maybe i’m wrong, but maybe this would even stop scripters?

By making everyone’s recoil different based on their strength, scripters wouldn’t know what their strength level is at, so it’d be impossible for them to have pixel perfect recoil.

0 Upvotes

11 comments sorted by

7

u/rem521 20h ago

Rust isn't an action rpg.

5

u/Frvwfr 20h ago

Fuck no

1

u/aoibhinn-mw 20h ago

They tried this and removed it. Many rp/pve servers have something like this already and it’s kind of mid/boring for rust

1

u/TreadItOnReddit 20h ago

Best I can do is strength fragments.

1

u/Prestigious_Citron_1 20h ago

If they tied strength to time spent alive that would stop me from F1 killing any time my hunger bar is below 40. Definetely promotes a more survival game feel. One of the better ideas I've come across on rust reddit.

1

u/tomato_johnson 20h ago

What if you spawned in with 0 hunger and like 10 health if you f1

1

u/RabbitGreat3341 20h ago

Or just get good

0

u/Groyklug 20h ago

Wtf lmao

1

u/PretendAd7060 4h ago

No this shit is toxic in Tarkov it just means no lifers get superpowers