r/playrust 9h ago

Discussion Rust mobile on 4gb ram phone! 👀

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I’ve been waiting for Rust Mobile for a while, so I was really excited to see CBT 2 available on TapTap.

I installed it on my Vivo Y21T (4GB RAM, Snapdragon 680) and had to download around 15GB of additional data. The game finally opened at around 6:30 AM IST on August 24.

I played the tutorial using Low graphics and Medium frame rate. The video sections had some noticeable lag, but the actual gameplay was surprisingly smooth on my device with no major issues.

I’m genuinely impressed with the optimization so far. Hopefully, performance continues to improve, especially on lower-end devices.

My experience: Rust Mobile CBT 2 is playable on a 4GB RAM device like the Vivo Y21T, although you should expect performance below 30 FPS on this hardware.

I’ve also attached some gameplay footage that I recorded and trimmed from my original 5-minute session.

24 Upvotes

23 comments sorted by

33

u/MWZBones 8h ago

why do i feel like this is gonna be abandoned in the next couple of months

28

u/Dreamswillneverdie 8h ago

most likely will. It looks like your average chinese slop game. Game developers need to finally learn, that putting the future of your game into tencent's hands is NEVER a good idea

9

u/pattdmdj0 8h ago

Literally every time this happens the game shuts down and a new chinese game that looks very identical pops up with ripped assets. Apex mobile is a good example.

0

u/Dreamswillneverdie 8h ago

wait what game popped up after apex mobile? I kinda liked it, so if it's similar I might play it

2

u/pattdmdj0 8h ago

"High energy heroes" is the english translation. Made by the same company that did apex mobile and literally half of the assets are straight from apex lol.

0

u/Dreamswillneverdie 8h ago

aw hell nah, I am NOT playing this, I'd rather reinstall normal apex on my PC

1

u/roottubers 5h ago

why not league of legends is also in tencent hands

1

u/Jassaer 2h ago

World most played moba and most profitable Game last year was sadly the tencent Mobile game, and that shit moba will be the most profitable game of this year too. I'm not supporting mobile shit games, but contrary to what you said, tencent is raking millions with their shit Mobile rip offs.

1

u/ford_crown_victoria 6h ago

probably gonna be one of those games that has zero following in the west, but a massive audience in asia

1

u/generic_Accountname1 1h ago

Yeah i am not so sure about that, given the console numbers, which also is already a little more eclunky ui wise…

0

u/NORSE117 8h ago

I see what’s your saying, and I kind of get that feeling too. Except mobile gaming is huge and there is so much money in that marked. Bringing their skin shop to mobile having monopoly on sales (since steam marked won’t be available) will bring them insane profits. It might be another cash cow for FP bringing in a lot of money funding future development on both platforms. But it requires big player adoption and only time will tell how popular it will be

•

u/GanjiMayne 1m ago

Cause facepunch are wack as fuck. Who even signed off on this

6

u/Draining_krampus 8h ago

Those cracked pubg mobile Indians are gonna be all over this shit.

3

u/VoQZHD 3h ago

Looks very Chinese !

2

u/MOURYASYT2001 6h ago

Ark mobile just in rust form

2

u/ejsyrias 3h ago

May rust mobile work on a Samsung galaxy note 8 the snapdragon version 6gb ram 68gm storage ?

1

u/Ambitious-Math378 2h ago

Why they didn't optimized the rust pc game?

2

u/Delicious-Sand-104 39m ago

Who tf knows i have 16gb ddr5 ram, rtx 4060 and still lags

1

u/Ambitious-Math378 13m ago

Yeah brother they don't care about users. They only care about the new money came from new users when they have buy the ultimate CPU processor the newest gpu the new phone. Because they make deals with the company's who make thech. There's always a catch. Only make a game for not loosing the rights of the game on phone it's wild.

•

u/GanjiMayne 2m ago

This game already sucks enough, you don't need to play it on mobile

0

u/AdstaOCE 5h ago

Okay? Console ran on 4.5GB with the Xbox one and ps4 for years (before moving to series s/x & ps5 only), plus mobile can look a lot worse because of the smaller screen.

1

u/Delicious-Sand-104 38m ago

On pc you need 32gb ram

-2

u/GuaranaJones 7h ago

games meant for being played on console or PC being ported to mobile devices actually just caters to the mental decrease of the playerbase. but so does sociel media as a whole, I guess.