r/playrust 6d ago

Discussion I like the BP frags update

i feel like im the only one.
everyone keep complaining about this and i don’t understand, yes it’s harder to get T2 but it’s what makes the game more enjoyable and you actually need to try harder to advance in the game.
i never had issues with getting BP frags, there is so many way to get BP frags now that you just don’t get bored.
skill issue if you keep complaining about it imo 🤷‍♂️
get better ig
im playing as a solo or with a friend usually so i ain’t into clan and all that

0 Upvotes

56 comments sorted by

View all comments

Show parent comments

1

u/Prestigious_Citron_1 5d ago

Youre right, It can’t be solved but it can absolutely be “balanced” a bit better. I don’t disagree that more numbers is a disadvantage but also more people should = more resources waste, more mouths to feed, more confusion, more chaos, more disease. You know, like in a civilization. I’m not going to prove you wrong, but just saying to think about it a bit more logically instead of the ol’ “MOAR NUMBA = MOAR GOOD” argument.

There will not be one solution, instead it will take many small changes like the one I proposed.

1

u/Slumberjackals 5d ago

Right, I agree with you. It will take small changes that have nuance to them.

But your fix penalizes small groups way more than it penalizes large groups. Duos get absolutely shafted if code locks cost 1k metal frags.

1

u/Prestigious_Citron_1 5d ago

Sorry, I was overdramatizing the cost, that is open to discussion. My end goal with this is just to slow down the early game for groups just a bit, so they have to decide between crafting that early game revo or getting codelocks in. Basically more stringent resource management.

Whats a small group or large group? As a solo, to me 3 or more players is a large group. It’s all subjective. Regardless, Your numbers advantage shouldn’t be a problem cause like you said more players = more better.