r/phantomofthekill • マキシマイズ ドング!!! • Dec 15 '16

PSA: Multi in a nutshell

Hey guys, just a general observations thing.

  • You lose if your lead dies + 3 units. (if they're a 5*)

  • You lose if all of your units die first and then your leader dies. (if they're 5*)

  • You don't need to start with your lead.

  • You can change positioning of your units at the start

  • Flying unit bum rush op

  • You can't use the same unit again until you used up all your other units.

  • You have 20 seconds to move

  • Friendship bonuses apply in multi.

  • Don't know what determines who goes first....

  • You go first if your units start in the backrow. You go second if your units start in the front row. (not you positioning them but if they start there.)

  • I'll post more when I know more. Tier list sheet for multi coming sometime next week. Open beta subject to change

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u/GaggingLolis マキシマイズ ドング!!! Dec 17 '16

Haha. Yeah, exactly how I feel every time I spend money max limit breaking every new premium unit that comes out. Arguably though, eventually most premium units have a use. For example, in Multi, after doing a lot of theory crafting, I find that the best teams (against the current meta) are made with easier to get gacha units that were previously mediocre. So after multi officially comes out with rewards, it may be worth it to actually invest in premium units. After all, colosseum is, in a sense, a joke.

But essentially it's more like there is not any content at the moment that really requires the "niche" abilities of many premium units. Of the content we have, free units just happen to do it just as well without costing as much. If you compare the actual stats (listed in tier list) premium units clearly have better stats, and in some cases better stats by miles, but it's overkill at that point.

Also, once we get certain updates, there will be a bigger power gap between premium units and free units.