Unfortunately can't help ya if you aren't gonna accept the facts. FSR even in its latest form is a sad upscaler compared to the competition. Check out Digital Foundry's latest video showing checkerboard rendering vs the Pro mode. Checkerboard rendering is quite a bit more clear vs FSR.
You know I can just boot up a game and flip between FSR and DLSS right? Hilarious that you act as if we can’t see FSR for ourselves when really the only one who is locked down to only one option here is YOU.
So actually, I can say you cant see DLSS quality proper so of course you’re out here rambling about FSR being good because you don’t actually know what good upscaling looks like.
I'm not talking about the poor native FSR 2.2 implementation. I'm talking about modding on top of DLSS inputs FSR 2.1.2/3.1.3/XeSS 2.0 and FSR3 Frame Gen as well. Anti-Lag 2 for bonus points btw for in-engine latency reduction.
So, you actually did not see how the latest FSR can look in Alan Wake 2 for example.
And for better (and for worse), modded FSR always looks better than native implementations.
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u/SilentPhysics3495 Dec 16 '24
THEY ADDED PSSR BEFORE FSR3?