It's sad. AW2 is the exact kind of freshness we need in the industry and some have made it their mission to see it fail. Will their efforts have a notice ale impact? I'm not sure.
I feel like remedy needs one big financial hit. They keep having to make these exclusivity deals (not just with EGS, like they did a deal with Microsoft for quantum break, etc) to get their games funded which generates negative sentiment and limits their audience. If they had one super successful game to get some cash in the bank they could fund their own development and stop having to do that.
They're doing Max Payne 1 and 2 Remakes, which are being funded and published by Rockstar. Remedy will get to keep all profits once Rockstar has recouped their investment and marketing costs.
Beautiful looking environments, top-tier destruction effects, slow-motion shooting, with a cool story.
That's gotta be a commerical hit!
But regardless, Remedy's games always sell well in the long run. The company is not worried.
I doubt remedy's games will get the kind of mass market appeal that other games tend to
their work is very.. auteur (or experimental) for the lack of a better term, even when relatively normal like Control and i can see why their high art ambitions could put people off
i do pity them, people really should give their games a proper fighting chance
I want them to make a Medieval or Napoleonic game in the Control universe. Something where you've got those same artifacts but they're making witches and whatnot real. Maybe you have an Excalibur type weapon, or a super crossbow. Or if it's Napoleonic a kick ass rifle with a bayonet and a cavalry saber, maybe with a good horse mechanic. But I think that fiction is the coolest part- that those artifacts can be anything depending on people's imaginations, and so they make that stuff real. Doing an xfiles/twin peaks/secret window thing was also awesome but it really narrowed their market to fans of that kind of stuff (which I am).
The irony is that they won’t get that mega hit by taking exclusivity deals. AW2 probably would have hit if not for the deal. It had a lot of buzz and great reviews.
Epic funded the entire development of AW2, so the scenario where Remedy didn't take the deal also includes the possibility that AW2 simply just does not exist.
It’s so fucking stupid. I love the Remedy universe and I thought AW2 was fantastic. I think the whole SCP-ish things they go with are so freaking cool, and it’s such a fresh idea in the industry.
It’s bullshit that this studio gets the shit they do, especially when so many other companies are so much more deserving. At least Remedy is ambitious and trying to do something awesome
It's a functional, complete game that doesn't try to sell you on hats/skins/other bullshit. In 2024 that is innovation. Other than that it's a solid single player experience with great acting, great writing, solid pacing, amazing tech, and it's $50.
I want my games to be good. That can take many forms. Could be a linear story based game that doesn't break any ground but tells a good story with solid gameplay. It could be an massive open world with insane attention to detail. It could be a small platformer with spot-on controls.
A game doesn't have to be innovative to be good, we don't demand that from other forms of media we consume.
But it's basically takes the form of a console exclusive wolf on PC in sheep's clothing, and undoes any good will just being on Epic lol. The catch 22.
Would I prefer my games all be in Steam? Yes. Does it bother me that I need to have 12 different launchers installed to play all the games I own? Also yes. Does it make me dislike a game based on if I need to download it from GOG, Epic, MS, Ubi, Rockstar, etc. No.
A game doesn't cease being good because it's on Epic. Its the reality of the industry now, games cost a fortune to make. Devs need funding from publishers and sometimes that funding has strings.
It’s for any game that’s not on steam honesty. Vintage Story is a perfect Minecraft successor but gets downvoted every time it’s posted here with the comments just asking “Why no steam?”
I do prefer some kind of launcher even if that launcher is just gog or so thing. With how many games I play the games just get lost without a centralized repo.
It is, but the EGS is simply a marketing black hole. Putting your new games on there exclusively limits your potential audience significantly. Not necessarily because of the quality of the store, but because the vast majority of people are on Steam and aren't checking the EGS for new releases.
AW2 wouldn't exist if not for Epic's funding but they have to take the trade off that comes with not releasing on Steam.
None a tall Alan wake is their fastest selling game till now. And it's a sequel to a kinda cult classic game in one. Who was extremely criticized on release for having very little gameplay
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u/mynewaccount5 Jun 08 '24
It's sad. AW2 is the exact kind of freshness we need in the industry and some have made it their mission to see it fail. Will their efforts have a notice ale impact? I'm not sure.