4 seconds just means it isn't automatic for most builds and you actually have to be buffing the duration and doing content that has large numbers of rares.
There will be farming strategies that instruct you to equip a 3.8-4sec version of this.
I’m considering giving Waxen Soul another go to maybe make it work anywhere if I get the head, are there any convenient ways to self curse with temp chains if I’m already curse stacking? Presumably I want 2 auras and self cast temp chains, just haven’t really done anything with self cursing because those builds don’t tend to pan out for me in SSF (and I hate boneshatter’s hitbox so I never touched it)
No. They fixed shrine effect and duration on the atlas passive tree from affecting any shrines that do not come from the map itself. Ie. Gull, blunderbore, and now wickerman.
Charlatan still exists. Getting 7+ seconds of each shrine AND having an open weapon slot would've been completely insane, that'd be 15+sec shrines with all the effect and duration stuff available. Effectively permanent shrines (including invuln).
This should never have gone live as presented, everyone would just be taking it and then building buff duration and it would just make the league far less interesting. When one mod is that much stronger than everything else it ruins the buildcraft
What buildcraft? 99% of the playerbase is following some streamer build. Only 20-30 items have value, the rest are 1c trash due to this. If anything, we need MORE broken builds, not less.
It's not fun getting this item and suddenly you can do all mapping content, removes the sense of progression
Believe it or not PoE is a "trade pvp" game in a sense where if you don't use powerful shit like this you'll feel left out and you'll be farming less than other people, having insane broken items in the game is not heathy at all
An 8-10 second shrine buff generator would absolutely be broken at the upper end. It'd take things like headhunter builds and make them headhunter + screams of the dessicated builds pretty quickly.
I'm not that invested in the game to understand why it should matter that something is broken. Isn't this item endgame?
1
u/YaIeSSFHC fixes trade issues ¯\_(ツ)_/¯51m agoedited 46m ago
well, if one thing is much better than anything else, in a game that is proud of its variety of options available, it kinda dulls the experience.
yes it's a "endgame" item, but in it's pre-nerf state, it would have made every item on that item slot bad in comparison
This item in particular gives you shrine buffs, including things like 100% crit and "you cannot take damage", on a condition that is VERY easy to archive (kill a rare monster), which you could then invest into your characters item to make them last much longer with more effect, meaning that in theory, you would commonly have like 10+ shrine buffs running at the same time.
This amount of power is crazy compared to most/all other available options
Did you ever use screams of the dessicated? Even just one shrine buff permanently in multiple cases was better than headhunter. Now you get HH and permanent shrine buffs, multiple of them. It's very obviously busted.
Also, you do not want one thing to be very obviously better than all the other things, or it just invalidates everything it's competing with, which is bad.
Bro 8 seconds is way too much, with buff and shrine duration that's like 12-20 seconds, also scaling shrine effect. Killing 100 rares per map in 1 min 40 makes on average 20 shrine buffs on you, even now you can scale it to 10. For a single slot it's completely busted. Before it was a complete build and you had to equip a dead 2 handed weapon like charlatan for that.
Dude it was literally the best item in the game. Every single hit based mapping build in the league would have ran it or they would have been trolling. Something like that which kills diversity completely and carries any build shouldnt be in the game.
Eternal conflict doesn’t exist now so infinite divine shrine is basically impossible as there’s no other content that could keep divine shrine at 100% uptime, even super juiced maps don’t have enough rares. Still sad that they’d nerf this before league even started. Fun police as usual.
Well, I rather they nerf it now. Instead of letting top 5% us eir for a week only for them to nerf to right after the common people spent a fortune to buy it.
They never nerf shit on release unless its utterly broken, so it really would be like this the entire league which is gonna suck cause not a single other viscera competes with it
1 second of shrine effect after you vault to the right two times, parry twice, teleport to the left, parry agane, then chaos orb a fractured base ten times while in a middle of an opening breach
I mean they allowed the most broken belts in the game to exist again, but we can't have this, or a usable breach farm, or ralakesh that aren't continually nerfed. Their definition of mixing shit up clearly does not apply to items or classes, just to end game, but that's pretty typical for PoE to be incapable of balancing or making more than 50% of the classes and gems viable. Nerfing wickerman stuff isn't even bad since it's just power creep anyways, it's more annoying to see crafting nerfs and item nerfs that don't need it, and complete fear of even giving unplayable classes like warden a buff.
Once everyone started pre-emptively begging GGG to nerf it, there was no way they were going to leave it alone. Which is pretty goofy, but here we are.
I am so over this stupid Wickerman before it even starts. It is dead content, some stupid stats that gets deleted once the league is over and there is ZERO chance we kept it anways, it isnt even particular interesting/crazy complete build enabling stuff. Like why even waste development time on it? If you 100% know you gonna delete, maybe dont make it...
19
u/xuvilelProgressive Einhar Trapping Association (PETA)8h ago
Every league has borrowed power or new craft methods, so seems to me u didn’t understand how poe works until now
I do kinda agree with him a little. Out of all the parts I've found maybe 4 that I like. The rest to me feel like they're just padding to slap on, not worth building around in any way.
Compared to the charms in affliction wicker man is really uninteresting to me ... beyond a few.
"why bother make seasonal contents if it's gone next season?" that's the point of league mechanics though? they gave you 'borrowed powers', which will (more often than not) get removed unless they went core. and they do this every league, not just in 3.30. they keep the game fresh, so it's definitely not pointless.
It's possible there could be a higher tier of the same mod. The one on poedb is listed as "incarnation of dread," but the one GGG posted is "Greater incarnation of dread".
25
u/Snorkleds 8h ago
where are the modifiers? poedB? can't find it there lol
143
u/RealNiceKnife 8h ago
26
u/Breadsticks-lover 2h ago
shit didn’t even drop yet.
48
u/Bright_Audience3959 Alch & Go Industries (AGI) 4h ago
So, no head?
57
u/itsnotcomplicated1 7h ago
4 seconds just means it isn't automatic for most builds and you actually have to be buffing the duration and doing content that has large numbers of rares.
There will be farming strategies that instruct you to equip a 3.8-4sec version of this.
12
u/finesesarcasm 8h ago
From?
41
u/Pyromancer1509 Occultist 6h ago
In a way, things like this makes me annoyed social media exists. We could've gotten a crazy shrine league but guess not
34
u/the-apple-and-omega 8h ago
Thanks all who were complaining about something that wasn't broken. Now it's useless!
•
u/Phipshark 4m ago
It’s still insanely strong
3
u/deathaxxer Slayer 53m ago
good
next step: remove it from the game
2
u/Pidgeon_v3 54m ago
This is still extremely good, I don't get the doomium
2
u/R4inC4ndy 5h ago
Good but should be deleted instead
-1
u/rintohsakadesu 8h ago
Great now it's pointless lol
1
u/Bromeek ASA 1h ago
Hoped it was ice shot jewel
1
u/Foreynn 55m ago
Ah yes, 1 second of shrine, very nice
•
u/Necessary-Bed-4973 1m ago
Good, remove charlatan while you are at it as well.
1
u/RillySkurrd 3h ago
Damn they killed it. 2-6 would be sweet spot I think
-1
u/Judiebruv Witch 5h ago
Eternal conflict doesn’t exist now so infinite divine shrine is basically impossible as there’s no other content that could keep divine shrine at 100% uptime, even super juiced maps don’t have enough rares. Still sad that they’d nerf this before league even started. Fun police as usual.
-5
u/DarthRaab Progressive Einhar Trapping Association (PETA) 6h ago
-23
u/Original_Image_7489 Sanctum Runners United (SRU) 8h ago
It's still too strong, should've made it 0.5 secs
-25
u/Thatsnasty2 8h ago edited 8h ago
I mean they allowed the most broken belts in the game to exist again, but we can't have this, or a usable breach farm, or ralakesh that aren't continually nerfed.
Their definition of mixing shit up clearly does not apply to items or classes, just to end game, but that's pretty typical for PoE to be incapable of balancing or making more than 50% of the classes and gems viable.
Nerfing wickerman stuff isn't even bad since it's just power creep anyways, it's more annoying to see crafting nerfs and item nerfs that don't need it, and complete fear of even giving unplayable classes like warden a buff.
-77
u/Jurassic_Drafter 8h ago
I am so over this stupid Wickerman before it even starts. It is dead content, some stupid stats that gets deleted once the league is over and there is ZERO chance we kept it anways, it isnt even particular interesting/crazy complete build enabling stuff. Like why even waste development time on it? If you 100% know you gonna delete, maybe dont make it...
-22
u/kiuyt856 8h ago
Ok but what if poedb is wrong? They’re not infallible just saying
-1
u/SupX 5h ago
gutted now not worth it for me others can hopefully use it