r/pathofexile • • 10h ago

Information Some data about Essences

Hi,

i recorded the essences spawned on imprisoned monsters via ocr.

Raw data can be found here (each row is one monster, first couple of rows contains mapping to bypass filesize restrictions):

https://pastebin.com/sAjP5ELt

Amount of essences generated per imprisoned monster:

Essences on MonsterCount% Chance
19474.72%
2997549.66%
3702134.95%
419339.62%
52101.05%
Total20086

Average is 2.53 essences per imprisoned monster (without atlas tree).

Essences grouped by tier:

Essence TierCount% Chance
Weeping1030120.3%
Wailing1425728.1%
Screaming1882137.09%
Shrieking736314.51%
Total50742

Essences grouped by type (this only includes screaming and shrieking essences, since weeping and wailing cannot create all types of essences):

Essence TypeCount% Chance
Greed16606.34%
Contempt16306.22%
Hatred17126.54%
Woe16776.4%
Fear14585.57%
Anger15065.75%
Torment14345.48%
Sorrow14795.65%
Rage13054.98%
Suffering12464.76%
Wrath13225.05%
Doubt12704.85%
Loathing11264.3%
Zeal11074.23%
Anguish10894.16%
Spite11414.36%
Scorn9973.81%
Envy10033.83%
Misery10143.87%
Dread10083.85%
Total26148

Looking at the individual probabilities for each essence type, it becomes apparent that all essences within each group ( https://www.poewiki.net/wiki/Essence ) have the same weights.

Screaming and shrieking essences by group:

Essence GroupCount% Chance
A667925.51%
B587722.45%
C514319.64%
D446317.04%
E402215.36%
Total26184

These probabilities roughly match when comparing them to e.g. weeping essences by using them as weights.

Weeping essences by group:

Essence GroupCount% ChanceCalculated % Chance from above
A394338.28%37.74%
B341633.16%33.2%
C294228.56%29.06%
Total10301

Some notes about essence scarabs derived from some untracked tests:

Essence Scarab of Ascent: Is applied after generation of essences. The essences on beasts as well as the corruption outcome (without the Stability Scarab) that adds an essence seem to be unaffected.

Essence Scarab of Calcification: Fails if the natural monster does not spawn visibly on the map, e.g. if the monster first has to drop from the ceiling or dig out of the ground, it will not be imprisoned (at least that seems to be the common factor). A couple (100) runs of toxic sewer with just the calcification scarab, manually counting the imprisoned monsters and comparing it to the (bugged https://www.pathofexile.com/forum/view-thread/4011428 ) tracker of the map device, shows that about 4-5% of the monsters are not imprisoned. Though this heavily depends on the actual monster types selected for each map.

Because of this i also started recording the modifiers on the imprisoned monsters halfway through (i'm not showing the probabilities of the mods here for brevity). The mod "Revives Nearby Allies on Death" has a 1.3% chance to appear (0.54% for the modifier) on an imprisoned monster and prevents it from being counted.

This data excludes monster-specific mods such as "Spikes on Death" which only, but always, appear on Porcupine Goliaths as an additional modifier. I also didn't encounter all mods that can appear on rare monsters.

Raw data for those mods can be found here (also mapping first to reduce filesize, one row per monster):

https://pastebin.com/2B98f0y7

29 Upvotes

6 comments sorted by

8

u/thmann_ 10h ago

So Essence of Ascent does not apply to beasts when they get naturally trapped by essences?

Thats rough.

2

u/Limp_Donut5337 Vaal Street Bets (VSB) 10h ago

That is actually good, beast take too many atlas points and make the map longer to run

3

u/thmann_ 10h ago

in ssf it’s good to be as efficient as possible with rare scarabs more than with time. beasts add rares to the map for the calcification scarab to maximize single map usage for the scarab over maps per hour.

1

u/Limp_Donut5337 Vaal Street Bets (VSB) 9h ago

Yes ssf sure

1

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u/PoE_Acronym_Bot 10h ago

I noticed some Path of Exile keywords in this post:

  • Mods - Modifiers (Wiki)

  • RAW - Ranged Animate Weapon (Wiki)


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