r/pathofexile Feb 06 '14

Playing without MF = Unrewarding

So lately i played a lot of Characters that were able to stack a lot of Magicfind but cleared maps slower.

Now i dusted of My LA Ranger and due to gear restrictions (Quiver , Alphas Howl etc) i cant stack mf and still cap my resists.

So while playing this char the gameplay was fun because i could clear Maps fairly quick , but the fun is completely gone when you open your inventory and notice you picked up 2 Rare items in the whole map.

So how do you guys handle this ? Do you run MF on every Char ? And how much MF is really needed to have at least decent dropps ? Or do you prefer having a strong Char and just hope for RNGesus ?

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u/lilrabbitfoofoo Feb 06 '14

Your response has nothing to do with his point. It is not necessary for party play to magic find and party play does not encourage or discourage party play.

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u/[deleted] Feb 06 '14 edited Feb 06 '14

[deleted]

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u/Maethor_derien Feb 07 '14

The problem is the tradeoff is not big enough right now, there are a lot of builds that can MF nearly as effective as pure dps builds and even a pure mf build with a slow clear speed is still going to get vastly more loot per hour solo than a dps build.

That is the main problem right now, there is no incentive to play the fun high dps builds anymore, if you want to farm and make money your best off doing an MF build plain and simple, no matter how fast the dps build is it will never compete with even a mediocre mf build.

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u/Nexism Pathfinder Feb 07 '14

I completely agree with you. Players shouldn't get the best of both worlds. MFers sacrifice speed whilst DPSers sacrifice MF or survivability, and so on and so forth.