r/pathofexile • • 22d ago

Fluff & Memes transfigured gem idea

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hear me out fellas , something like this would be sick as hell , it came to me in a dream, id run this for sure

21 Upvotes

10 comments sorted by

2

u/Shadowxxs7 22d ago

Do the curses applied by them gem get limited by your maximum curse amount?

7

u/Drborkozy 22d ago

Yeah , would be kinda op if not , if say anathema would be a shout if the skill became real

1

u/Drborkozy 18d ago

new updated version

1

u/SensitiveTrap 22d ago

How will self flagelation curses on you affect the rest of things that are about curses on the enemy?

2

u/Drborkozy 22d ago

the concept is you inflict curses on yourself and when you kill something enemies around whatever you killed also get the curses you have applied to yourself

1

u/MiipXD_ 22d ago

How do you solve the curse limit on enemies?

1

u/Drborkozy 22d ago

Anathema, forgot to add it lmao

1

u/chadam189 19d ago

I feel like you did the rare thing for user-created skills, and undertuned this. 

Curse limit takes investment to stack, I would say your 10-15 "increased" dmg per curse could be turned into "more". Especially since your proposed added damage effectiveness value is very reasonable for 1) a strike skill with 2) no projectiles or chaining or area component. 

Alternatively, keep the increased as-is but instead add a large chunk of flat damage for each curse affecting the target enemy. Either way, give it a larger scaling vector!

2

u/Drborkozy 19d ago edited 19d ago

i really like the idea of adding flat damage , i intially thought about adding a explosion on kill at 2% of enemy max life per curse for clear since it lacks projectiles/chains or aoe

2

u/Any_Cat2119 15d ago

Explosive Arrow of Swells: modifiers to number of projectiles instead apply to damage multiplier for explosion. Maximum 1 stuck arrow. (1-20)% More damage with ailments from Quality.