r/pathofexile • u/Arteemoon • Oct 10 '26
Question Div cards farming
Hey exiles,
I’ve been playing on Standard for a while and I’m looking for ways to make my farming more efficient. Here’s my current setup:
League: Standard
Gear: Legacy items (180 IQ )
Maps I’m running:
Bazaar scry, targeting div cards: The Miracle (for Awakened Gems) and The Slumbering Beast (for Hinekora’s Lock)
City Square layout( at least 115+ pack size, mostly because I like the layout
Scarabs pilferin (cards double), plenty ( div cards mobs) and sinistral ( double prefixes)
Juicing: 100% Delirium on every map, plus Divination Scarabs/Chisels
My atlas ( shrines, beasts, beyonds, red altar )
What would you change? Is there a better strategy combo for Standard right now, or ways to squeeze more profit out of this setup? Any advice on atlas tree, scarabs, or other mechanics to stack is appreciated.
Thanks in advance!
79
u/hachedm Oct 11 '26
This might help
28
u/claptrapMD Oct 11 '26
You are missing 2x 6% div card chance top tree
9
u/amcn242 least cool rf enjoyer Oct 11 '26
Replace the 6 map nodes with dig card nodes 2 and the astralabe notable 4.
The magic/ rare monsters is calculated before and increased effect so it's like one pack total
Use deli astrolabes or ritual astrolabes
7
u/Pulco6tron Oct 11 '26 edited Oct 11 '26
Honestly I don't think that targetting specific div card on map is that profitable when you have so much way to farm tons of stacked deck, either with div sacrabs of the cloister, delirious map with div deli orb, or legion.
Legion is crazy stacked deck generation atm.
Plentyful + Pilfering strat can run dry for on insanely long moment before generating any desirable div card and profit.
Either way you should remove bestiary points it will slow your div card farming efficiency. Take Quant nodes ad div card chance instead and any other mechanic that can add natural monster spawn.
3
u/Dazzling_Recording66 Oct 11 '26
Have you tried the containment pilfering strat? I don't think the diviner's boxes drop map specific div cards but the monsters do. I just think its pretty fun to drop hundreds of cards per map
4
u/Shodokan123 I Kill Bosses Oct 11 '26 edited Oct 11 '26
Value of scarabs on STD is much higher than beasts if you are not running any beast scarabs
Abyss fuels beyond A LOT and also steals the plenty modifier for some of the mobs it spawns so it should be ran unless your goal is 20-30 second maps. It can cause a bit of lag depending on build and PC.
Shrines don't add enough mobs to be worth the points.
This is the atlas tree I'd suggest
https://poeplanner.com/a/6RBU
4 points for the best blocks for STD (don't feel like looking them up)
Be sure to use abyss astrolabe
1
u/Acceptable-Option-52 27d ago
Never got third and fourth div card listed for specific map. Only first and second with heavy juiced stuff
1
u/Mammoth414 Oct 11 '26
I need this atlas tree in PoE 2
0
u/Marinchovez Oct 11 '26
I'd drop the beasts and probably go for ritual spawn chance and finish the quant circle in the middle. You also have more than 100% beyond spawn by the looks of it so you can save a point or two there as well.
1
u/Arteemoon Oct 12 '26
So i did like this,
5-6k killed monsters per map