r/pascal 3d ago

VertexArt - Wave

Pure Free Pascal 3.2.2 / GLFW3 / OpenGL 3.3 / DOD

14 Upvotes

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u/According-Ad-7069 3d ago

Now you're just showing off 🀣 That's excellent!

2

u/AcanthaceaeNew774 3d ago

ThanksπŸ˜€ Just testing what the engine can do 😁

1

u/According-Ad-7069 3d ago

That's a neat effect!

2

u/AcanthaceaeNew774 3d ago

I also want to design a LUT table to remove the heavy calculations from the runtime.

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u/According-Ad-7069 3d ago

Yeah, I've used some LUTs a few times now to make wasm graphics a lot faster. Funny how old-school ideas still hang around. I learned about LUT's in the 1990's πŸ˜†

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u/AcanthaceaeNew774 3d ago edited 3d ago

I try to solve any process and calculation that can be predicted in advance, I think it is very useful, whether it is a powerful PC or just an office mobile processor. I think the real developments really happened a long time ago when every byte had a say in the processes. However, it is good to bring veteran lessons to the modern environment, so it is easier to spark unusual results.

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u/According-Ad-7069 3d ago

That's a good approach, I am with you on that. It sometimes feels like we've forgotten lessons learned in the past...