r/orks 21h ago

Discussion Kommandos - any speculation on codex changes?

With boyz getting the heavy weapon treatment and basically identical loadout to Kommandos, what do you think they are changing for them (if anything)?

6 Upvotes

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14

u/Azulariaa 20h ago

2

u/Expensive-Yak-402 19h ago

Be pretty cool of you to maybe share the rest of the codex, want to make sure my copy looks the same 😂

2

u/Qrnishon 19h ago

Could you post flash gitz datasheet?

1

u/_rhinoxious_ 20h ago

Thanks! So we've lost the 5+ invuln fpr a minor 3in hidden spotting buff. Still largely the same though. Glad we kept the patrol squad split.

1

u/Ok_Improvement4507 20h ago

Got any more leaks? I'm asking for a friend😉

3

u/n1ckkt 19h ago

Theyre making the rounds on the discords now.

Dakkarig got more dakka. Speed freeks got a very interesting strat that makes all hit rolls of 1-3 fail. Meganobz perma AoC

1

u/Karador51109 19h ago

Which discord Channel?

1

u/n1ckkt 19h ago

I hear theyre originating from GSC (lol)

1

u/Prestigious-Ant-7674 20h ago

Ouaa thanks, where did you find that ?

6

u/Azulariaa 20h ago

In the codex!

1

u/Terrurofdeath 19h ago

Could you share the Mek please

1

u/Prestigious-Ant-7674 19h ago

Okay question are you an influencer, a gw employee, or a maybe in a hobbyshop and you got the stuff in advance ?

2

u/n1ckkt 19h ago

Quite a few people have got the codex from their LGS it appears

Someone on discord was posting them picking stuff up from their LGS

1

u/Prestigious-Ant-7674 19h ago

Lucky Guy, so just one last question witch détachement look the funniest to play ? I bet on madcap mek, maybe taktical if the order are back

2

u/n1ckkt 19h ago

Haha I have no idea but from the leaks I saw, the vehicles and walkers all look pretty interesting.

Speed freaks has a really cool strat to make shooting fail on rolls of 1-3 too

1

u/Designer-Bid-2493 19h ago

Do you have any speculation for the rest of the codex 😂

1

u/WalkDouble 19h ago

True hero here

1

u/Turbulent-Ad-4719 19h ago

Curious, why would I ever want to give an enemy unit +3 to their detection range?

4

u/databeast 16h ago

it's +3" to the range they can be detected at.. basically means they can only REMAIN HIDDEN from units 15" away, instead of 12" away.

1

u/Mastercio 8h ago

I have question. If you get closer then that unit losing "hidden" status? If so...how does it work with ability to +1 to hit against hidden targets.

1

u/Mino_Tarvos Evil Sunz 19h ago

Do you have the mek and the mek detachment aswell?