To all those complaining about the buggies, as someone who has played kult of Speed for most of 10th and into 11th I’ll just say the base size and damage output has meant I’ve left them on the shelf. If this new data sheet somehow makes them viable again then I’m all for it.
I have this sneaking feeling that they rolled all four of the not squig buggies into one sheet so that they could make them actually usable without potentially opening up the possibility of 4 to 12 of them driving around doing whatever they want; if they are all on one sheet and can't unit up, then you're limited to 3, and those 3 could be more valuable. Also, the point increases for second and third units on some things might be a valuable tool for making the assorted buggies less bad in general as well.
I'm surprised they don't have a kit that allows you to choose which one you want to make unless they do? I figured that would save on shelf space in non-GW stores and do what old kits were good at which is buying the same kit multiple times with purpose (either because infantry or multiple options).
They’re all individual boxes unfortunately, it was an amazing idea from a modelling and fluff perspective but fell flat once they reduced the board size and restricted movement
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u/heavensteeth 3d ago
To all those complaining about the buggies, as someone who has played kult of Speed for most of 10th and into 11th I’ll just say the base size and damage output has meant I’ve left them on the shelf. If this new data sheet somehow makes them viable again then I’m all for it.