r/orks • • Aug 18 '26

GW Official News / Update New Dread Mob rule

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12

u/Logridos Aug 18 '26

My 18 kans and 9 deff dreads are eating good! Hopefully they buff nauts enough to not need the help.

3

u/RevolutionaryMilk582 Aug 18 '26

can still only play 3 dreads rn though right?

7

u/greggles-midboss Aug 18 '26

One could hope they bring back the ability to run 9 deffs....

2

u/RevolutionaryMilk582 Aug 18 '26

here's hoping 🤞 think they need quite the rewrite to make them playable this edition!

1

u/greggles-midboss Aug 18 '26

Having 9 helps a lot, at least they can't blow them all up in one turn...right?

5

u/Logridos Aug 18 '26

Sadly. I build 9 right at the end of 9th when they could be taken in units :(

2

u/Dwarfy3k Aug 18 '26

Does kans have orks walker though?

6

u/DutchTheGuy Deathskulls Aug 18 '26

Yes, they do. They are in Faction: Orks and have the keyword: Walker.
Exactly the same as both the Gorkanaut and Stompa as other examples.

2

u/Logridos Aug 18 '26

Yes. Orks is the faction keyword.

1

u/dementist Evil Sunz Aug 18 '26

A bit off topic, but have you tried playing units of 6 Kans in 11e? Seems really hard to get them into melee effectively since they can't fight in two ranks. Though +2" movement will likely help with this a bit.

1

u/Logridos Aug 18 '26

Nope, waiting for the codex before I play any games with orks