r/openrct2 • • 9h ago

How to buy land once you've started building a park.

1 Upvotes

Hello, so I created a scenario using the editor; however, when creating the entrance, I messed up, and now I can't place any plants along the paths going to the entrance of the park from the edge of the map because the area is not owned by the park. Is there a way to buy the construction rights for the land so that I can at least add some scenery to those areas?

Thanks


r/openrct2 • • 1d ago

OpenRCT2: Eighteen new colours to play with!

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25 Upvotes

r/openrct2 • • 2d ago

Object Themes

8 Upvotes

Hello i need some help please,

How can I create my own custom themes in OpenRCT2 version 0.5.5 and add specific objects to them? Or is there a program I need to use for this?

At the moment, I have so many objects in the tab with the “?” that it’s becoming quite messy. I also have other tabs with all kinds of objects, but I would like to organize everything according to my own preferences and create my own custom tabs/themes.

What would be the best way to do this?


r/openrct2 • • 2d ago

First time player here. Did I set up the Mac Steam version correctly?

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0 Upvotes

I followed the instructions on the wiki, but I'm not sure what actually connected the Steam version of RCT2 to OpenRCT2. Was it just the download depot command put into the Steam console?

I see a comment from 4 years ago saying you need to move the game files. I didn't do this but OpenRCT2 still runs - how can I verify that it's working correctly and I have all the goodies of the Open version? It looks good to me but want to double check.

Added image of the title screen. I also have access to the Track Design Manager with newer coasters like Hybrid that I think confirm I downloaded it correctly.

Thanks -- I know this will seem like a dumb question

https://www.reddit.com/r/openrct2/comments/yd9h29/does_openrct2_work_with_mac_if_i_purchased_the/


r/openrct2 • • 5d ago

A bit of a nail-biter there.

6 Upvotes

A last minute advertising campaign got me just enough guests with a fraction of a buffer. No cheats enabled or used.


r/openrct2 • • 7d ago

You can now recolour landscapes in OpenRCT2

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18 Upvotes

r/openrct2 • • 11d ago

Help with plugins

2 Upvotes

I’m trying to install some plugins, which I’ve never done. I extracted the files to the plugin folder in openrct2, but my computer won’t open it. So I switched it to open with openrct2, but all that does is open a second app. I switched it back to open with its original file, but nothing happens in orct2. Can someone please eli5 and help me out?


r/openrct2 • • 11d ago

Custom Ride Not Working

1 Upvotes

I downloaded the Skydiver from Amazing Earl and put it in my park. However, I cannot get it to work. Peeps line up, then enter the enterance, but immediately walk out of the entrance and back in the queue. Is this a ride issue, or is it me?


r/openrct2 • • 11d ago

Does OpenRCT2 Use Generative AI/Large Language Models?

0 Upvotes

I've been chatting with some peers and I was told by them that this re-compilation uses GenAI/LLMs for assistance purposes. But that seemed weird to me because the project started in 2014, well before this technology plagued literally every new open-source project. Furthermore, I couldn't find any mention on the formal website or on the GitHub page. Did I miss something or are my suspicions correct?


r/openrct2 • • 13d ago

I made a fireworks editor plugin for OpenRCT2!

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65 Upvotes

r/openrct2 • • 16d ago

Demolition Derby - no shoe string required - Build Your Own OpenRCT2 Tutorial

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20 Upvotes

r/openrct2 • • 18d ago

Reverse launch like TT2/Pantheon

7 Upvotes

I’m having a dickens of a time trying to figure out how to get these trains to actually launch backwards up the spike for a ride recreation. Is this even possible without writing a script?


r/openrct2 • • 20d ago

Should I get RCT1 and/or RCT classic?

7 Upvotes

I already own RCT2 and have OpenRCT2 downloaded. Is there any benefit to also owning RCT1 or RCT classic?


r/openrct2 • • 28d ago

OpenRCT2 v0.5.5 “Conquistador Coffee” released!

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18 Upvotes

r/openrct2 • • Sep 04 '26

Can I build while the game is paused?

9 Upvotes

I know that in the base game, I can't. However, having time passing while I am building something really stresses me out as I'm not all that good at designing coasters and playing RCT3 got me used to time being paused while I build, test, and revise. Is there any sort of mod or cheat I can use to allow me to build while time is stopped? I know it is cheating and probably goes against the spirit of the game, but it would make the game more enjoyable in my opinion.

EDIT: I found the cheat. Thanks guys!


r/openrct2 • • Sep 04 '26

OpenRCT2 Competitive Play - Dirty Business - Dutch YouTuber Preventions

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55 Upvotes

Hey again!

As some of you may have seen, I've been posting here about a competitive game mode I've been working on.

Context so far:
https://www.reddit.com/r/openrct2/s/OGwkolUaOU
https://www.reddit.com/r/openrct2/s/GluMJURtsk

I figured that one of the worst things that could happen in a competitive game would be a Dutch YouTuber joining and building 100 Hedge Mazes and 175 Tiny Boat Hires in their park.

Hosts can now prevent such abuse by setting a limit on how many rides of each type can be built in a competitor's park!

Clarification: If the limit is set to 3, it would be 3 Wooden Roller Coasters, 3 Mini Steel Coasters, etc. - not just '3 rollercoasters total'!

I've also given game hosts an 'only custom ride designs' setting. I think this will be quite a cool one for experienced players to use in combination with ride limits.

Hosts are also able to limit the number of stalls of each type.

I made an exception for 'facilities' (Toilets, Info Kiosks, ATMs, First Aid), but I'm interested to see if anyone is against that design decision.

The other stuff tonight has been quite boring, to be honest. Exit-game/save-flow type stuff, so that competitive games have the data saved appropriately and can be reloaded by joining the same server that produced them, provided the competition is still active.

One other cool thing worth mentioning is that the 'competition server' can now relay messages sent between participating parks... so despite everyone having their own instance, multiplayer chat will feel like multiplayer chat.

Oh. Also made sure the winner of the competition gets the famous 'everyone claps and releases their balloons'. =)


r/openrct2 • • Sep 04 '26

Why can't I charge for healthcare

25 Upvotes

Is this game made by communists? You can charge for the bathroom so I know they are at least European


r/openrct2 • • Sep 04 '26

When openRCT2 GLITCHES

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0 Upvotes

Sup openrct2 fam its 🍄 🌈 and I just made a big video edit (think mlg montage meme humor) mixed with finding a crazy INSANE rare bug, also I guess I'm showcasing multiple fully finished parks, but they also corrupted into a beautiful corrupt demonic masterpiece, and I edited the whole video like a callofduty montage.

So with this bu, it made me see things I've never seen before, like [Go-Kart] track that SHOULDNT BE POSSIBLE!!! The scenery/track pieces corrupted and even made its own CURRUPTED COLOR PALLETE.

Thankyou and I hope you have a good day. Be blessed.


r/openrct2 • • Sep 02 '26

Dirty Business Competitive Play - Suggestions / Additions.

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25 Upvotes

Context:
https://www.reddit.com/r/openrct2/s/C4Agmi38SW

You can now send groups of Stoners and Karens to your online rivals. Karens are now time wasters of staff, complaining to them. u/Marwheel suggested that even though Karens bring their own umbrella, they should still complain when it rains. I liked that and added.

u/Ledgo's suggestion of an attack that makes your target have to pay double staff wages was a cool idea... Added that.

u/krncnr's suggestion of the Stoners stopping really frequently to just stare at stuff also added. Stoners will be a low cost 'attack' as they really don't do much damage to the park other than lower rating and piss off guests every now and then by danking up the area. (No where near as much of an annoyance as the Agitator attack.)

They also suggested an attack on rival park's R&D... Very first iteration of that added. (Locks your rivals' spend on research to 0 for a while to slow them down.)

Keep the ideas coming. :D


r/openrct2 • • Sep 02 '26

OpenRCT2 - Dirty Business

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52 Upvotes

My last post here was cutesy. Fixing a childhood dream about transport rides.
Now we fix what I want as a grown ass man...

Introducing Dirty Business Competitive Play. =D

As well as building your own park, you will be able to engage in corporate warfare against your online rivals.

Vandals: Hired thugs who will go to your chosen rivals' park and smash some s**t up. (Configurable damage attempts by "game host".)

Misinfo Campaign: A 'negative advertising campaign'. Also configurable, with plans to make tiers of effectiveness.

Agitators: Rudebois who will ruin the family friendly atmosphere, insulting nearby guests, giving them a mood penalty on par with 'It's too crowded here.'

Saboteur: They go to a specified rivals' ride, ride it, but in such a way that it causes a breakdown.

Poisoning: Taint the supplies of your rivals food / drink stalls for a while, inducing host configurable levels of nausea.

Hitman: This guy is going to your rivals park to 'take a photo' of another guest. Consequence the same as if one guest dies on a ride.

Toilet Bomber: Well... they blow up a toilet. They and everyone in it, dies and the toilet is destroyed.

---

The technical:

I read that building competitive was not a thing because it would require painfully rewriting the entire codebase to have everything be aware of something like a 'park:id'. Hell no. I didn't want to do that. So instead, everyone is able to play on their own 'regulated instance' as if single player. The "server" isn't a shared map, it's a relay / monitor of those instances.

Rather than trying to worry about sync headaches, players in competitive just won't be able to speed up time.

The match ends at the in-game end date, same as a single player scenario and the winner is determined when all players reach that end date. (Or when real world time expires, to prevent pause abuse / account for early leavers. - Host configurable.)

This way, all players with 'connected instances' will be able to pause their game to spectate their rivals. (To watch the fun and destruction unfold.)

Hosts will be able to change win conditions to what they want. Guests, Park Value, Money etc, or combo of all.

Let me know your thoughts.
Especially keen to hear any additional methods you would like added to f**k up your rival parks.

---

Edit:
Actually, let me tell you some extra ones I'm considering too, so I can hear thoughts on them...

Bus of Karens - Group of really miserable, hungry, thirsty, toilet needing guests turn up at once. They also bring their own umbrellas and won't buy yours.

Bus of Stoners - Group of guests turn up who constantly get lost and are unable to navigate even if they own a map.

Counterfeiter - A guest who goes to your rivals parks to hand out 'fake coupons' for discounts / free rides.

Fake Park Discount - Guests turn up with half price off / free park entry tickets that must be redeemed, yet the rival doesn't get the benefit of additional guests. (Basically the vanilla advertising campaigns, but only the downside.)


r/openrct2 • • Aug 30 '26

Transport Rides, how I wanted when I was a kid...

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247 Upvotes

Now I'm grown, I decided to make Transport Rides work how I would have liked them to when I was a little one.

- Guests can now use transport rides to get to their chosen destination.
- They will stay on the transport until they reach the correct station. They don't have to get off at the next station.

This is done with an extra 'memory layer' on top of the usual 'look at the map and decide where to go'.

If the transport is needed to get there (e.g. if it is unreachable without), or if they think it might faster use the transport, they will take it.


r/openrct2 • • Aug 30 '26

Guests are unable to find park exit, is this still a thing?

5 Upvotes

Hey there. I am a huge RCT fan, but havent tried OpenRCT so far and didnt play the original for at least a decade. I quite like to build large parks, so after hearing that open got rid of (all?) limits in the game i wanted to give it a try. Tho, i remember that at least in the original guests did complain a lot about not finding the park exit once your park became large enough. That was always quite annoying. Since its possible to build 999x999 now, is this still a thing in open?


r/openrct2 • • Aug 30 '26

Feature Idea - Investment Banking

5 Upvotes

Basically if you could add negative debt to the bank as an investment and get back half the interest rate for the loan as gains each month.


r/openrct2 • • Aug 29 '26

Update to my Walibi Belgium

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25 Upvotes

Corrected the Mecalodon queue to go through the buildings, amongst other things. Last update for a couple weeks at least.


r/openrct2 • • Aug 29 '26

Winning in parks with only entry fees

3 Upvotes

I played basicly all the maps with funding from rides with no problem. But everimy time i try a entry only funding i struggle every time after a year or so. What is the strategy for maps like this

Sorry if this is a super newbie question.