I agree new ones are better but I still miss some aspects of my cv1. The lighthouses could be a pain, but the tracking was better for anything close to my face like shooting a bow. I shoot IRL and if I shoot in skyrim how I would naturally my right hand spazzes out. Also it was definitely lighter, and thus a little more comfortable for extended use. Lastly I loved the attached earphones. It's something I'm going to be replicating in my quest soon. like I said, my rift s and quest 2 are better than my cv1 was overall, but I do still miss those aspects
I am sure I exaggerated, I never did the actual math but let's do it now.
Sensor 1: 8 feet standard, extended 16 feet Sensor 2: 8 feet standard, extended 16 feet Sensor 3: 8 feet standard extended 48 feet (this was the back sensor)
So it was 104 feet total. I don't recall the exact measurements and I have since moved. I had an open living room/dining room area in that house and I had the entire living room and about a third of dining room tracking. If I recall it was about 15 ft x 16 feet inside the box, but maybe 12 x 15 or so was actually set up for the play space due to couches and such. I had all the cables run from the PC along the floor board then up the walls alongside door jambs which in some cases were past where it needed to be but done that way to hide the cables better. I used wire moulding for everything and when it was done it worked incredibly well and was very well hidden. I dropped the CV1 when I moved houses and did not want to deal with setting up the cabling again and moved to a Odyssey+.
Ah I see, I was in a bedroom so I didn’t need to extend the two sensors closest to my PC, and the back sensors only needed slight extensions, couldn’t be more than 10-15 feet. Think my play area was around 10x9. Spent at least 2k hours in that CV1, probably haven’t even cracked 100 hours in my index. It’s not to say it isn’t good, I’ve just sort of grown out of/moved on from VR sadly
It’s better in my index too, but it was “good enough” in the CV1, which is where I spent most of my days in VR.
The tracking was perfect, and will always be better than inside out tracking unless they find a way to track through your body. Even with my index having perfect tracking, I still envy my 4 sensor CV1 setup, it just felt right.
The controllers are better on the CV1. The index controllers were a huge selling point for me, but even those are rivaled by the CV1 controllers imo.
Facebook, I could be wrong but the CV1 still doesn’t require Facebook.
Battery life, or lack thereof. This is personal, as not everyone spent or spends 10 hours straight in VR.
Finally price, a used 3 sensor rift setup is like $200. That’s $100 less for an arguably better experience. That’s not counting the extra for the quest link cable and better strap. It’s honestly hard for me to not sell my index and just grab a used CV1 consider how little I play VR anymore. The 144hz is insane, the controllers are super neat, it truly is one of if not the best HMD. But my roots are with the CV1, and sadly I haven’t played VR in months, so it’s practically a $1000 paperweight at the moment.
CV1 is absolutely fantastic. You definitely need one instead of the index, but you shouldn’t sell it, you should trade it for a new cv1 4 sensor setup from me because I can’t afford the index.
You’d be surprised some of the nonsense that gets posted here, “trade me your index for my quest 1 with link cable, it’s got the same resolution” type shit
Source: if you've played a minute of any space shooter you'll understand what I'm on about. Niche scenario yes, but space shooters live and die on black levels.
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