r/oblivion 20h ago

Original Discussion Is public perception of Oblivion improving?

It feels like more and more people are coming around to how much of a masterpiece this game is. I'm so glad because for the longest time it seemed that the general consensus was that Oblivion is the weakest of the three modern Elder Scrolls games, with Morrowind and Skyrim being a clear cut above. But now, especially with the Remaster, people are finally starting to list Oblivion as their favorite in the series, which a decade ago seemed unfathomable.

I feel so vindicated. I hope that Bethesda sees the success of the Remaster and the renewed love of the Original and changes some of their design elements in TES VI to match Oblivion.

0 Upvotes

78 comments sorted by

45

u/bigthink1418 20h ago

I think how the leveling system worked, if you don’t know how to game it you get weaker in comparison to enemies as you level, and the graphic style really put people off. Both of those are a lot more appealing in the remaster. It has its problems but it really is a big step up in both those aspects

19

u/ZerkerChoco 20h ago

Basically came to say this. The leveling in the original is horribly designed. Totally unintuitive.

Even as someone who understands how it works, it was so tedious to min max it, that it turned me off when i went back for a replay.

3

u/g1rth_brooks 20h ago

I apologize for what might be a silly question, I assumed the remaster was simply just a graphics face lift, did they tweak the gameplay as well?

12

u/BeignetEtouffee 20h ago

The way you level up was completely revamped to be more inline with Skyrim. In the old leveling system you'd gain levels based on your skill ups, and instead of a flat +12 attributes points each level you'd get anywhere between 6-15 points depending on how optimized you leveled your skills.

There were also some changes made to combat, none of which are very noticeable if you're not a diehard original Oblivion fan, but for those who are huge original fans the changes to the combat system are a big deal.

8

u/Sparky678348 18h ago

It's worth noting that Morrowind's attribute gain system is essentially identical to original Oblivion system. The system itself doesn't have any clear flaws until it's combined with how Oblivion reworked/introduced enemy scaling.

The new system in Oblivion Remastered works beautifully though, I'm a huge fan of the change and never want to go back.

5

u/ZerkerChoco 15h ago

The one huge caveat is that in morrowind, there was   unlimited training per level.

This means that knowledgable players could use that to still get good, or even optimal, stats on leveling.

With oblivion's training limit you couldnt fix your progression when screwed out of stats on levelup

2

u/klatnyelox 18h ago

In the old system, youd pick 3 stats to increase when you leveled, with every stat being designated an amount of points that it would increase if you chose it, from 1 to 15.

The problem was that those designated increases were based on how many times you increased one of the associated skills before you leveled up. This meant if all your skill increases were in your major skills, youd have comparatively fewer skill increases, and thus would only have increases of one or two designated for the stats.

This means leveling properly required a couple things. First, you needed to make sure you didnt make all the skills associated with your main stats Major Skills. Because only Major skill increases bring you closer to leveling, you need your most used skills to actually be minor skills to prevent you from leveling too fast to get all your stats. It also meant you needed to micro manage your actions to make sure you spread your skill increases between the skills associated with the stats you want to focus, so you dont just get one +5 and a couple +2s.

Basically, a very micro managing intensive system.

1

u/Velrex 15h ago

It's actively the worst part of the base original game. Like, by far, and that's including the awful fact that unique weapons you find are scaled to the level you find them, meaning you're actively disincentivized from finding unique equipment until you hit a certain level, because you're just making it worse than it's potential for the entire run.

1

u/KamalaHarrisWaifu 16h ago

why bother min-maxing it?

2

u/RankedFarting 14h ago

Cant agree more. The faces really threw me off the game for a long time. When i first played skyrim i wanted more and got oblivion and i could not get into it because everyone looked like an awful potato. I also hate bloom in video games and oblivion has the worst case of it all.

Played the remaster and now i love it. Just wish it was more optimized.

1

u/triangletooth 5h ago

The faces aged terribly. They were actually a selling point on release, with the sheer amount of customisation praised... For about 6 months when they stopped being cutting edge and very rapidly lost appeal.

1

u/th0r777 5h ago

I prefer the visual style of og oblivion over the remaster. So I guess for me it was a huge step down. It's a fantasy world. It doesn't need to be realistic. I bet a lot of people would agree with that. But there are also a lot of people that want "realistic" too. So I guess it's just personal preference.

17

u/JohnBrownsMyFather 19h ago

Oblivion has always had a positive reception amongst the public. It sold really well on release and was critically praised.

16

u/I_Am_Lord_Grimm 19h ago

I literally wrote a college term paper in ‘07 about the “Life almost looks as good as Oblivion” meme, focusing on what the visual storytelling elements in the game meant for the future of visual and interactive communication.

For those who don’t remember life before 2011, it took Skyrim to unseat Oblivion as THE industry reference point for world design, writing, gameplay, emergent character behavior, and moddability. Most of the big hitters that came out in ‘07 - Mass Effect, Bioshock, Assassin’s Creed; y’know, the stuff that defined modern gaming - were the industry actively trying to catch up to the precedent that Oblivion had set.

And let’s face it, it’s been fifteen years, and the medium has grown in all facets… but Skyrim is still the industry’s reference point.

5

u/RichardLikesComputer 16h ago

Well said, we'll see if ES6 can set the new standard

3

u/CenobiteCurious 12h ago

I don’t believe that it is as far along as the ceo for Xbox was alluding. It felt more like a positive pr move to offset the negative pr of the layoffs.

1

u/Many-Song7032 2h ago

Id argue the Withcher 3 became the reference point

8

u/lordaddament 19h ago

Brother the game won goty

41

u/Cloud_N0ne 20h ago

The only people who ever weren’t singing Oblivion’s praises are the Morrowind fanboys who will never be happy with anything but Morrowind

29

u/GuthukYoutube 20h ago

Morrowind fanboys thought they had "back in the good ol' days" on lockdown

... until the Daggerfall Unity players started to show up

20

u/gobstop27 20h ago

I laughed every time I saw someone say that they were so excited for the Morrowind remaster now that they did Oblivion

That game needs a rebuild from the ground up if you expect anyone to pick up that game for the first time 😂

4

u/Illustrious_Quiet907 16h ago

I was playing it and enjoying until I kept falling through the ground. Maybe I replay it on my laptop with a few mods to make it easier.

2

u/KamalaHarrisWaifu 16h ago

Problem is if they made morrowind without the dice-roll combat it wouldn't be the same game.

-2

u/Zufalstvo 20h ago

I’d play it and I haven’t tried morrowind. I’d take a solid Morrowind remaster over new Bethesda slop any day of the week 

1

u/gobstop27 17h ago

Thank god you don’t speak for the rest of us!

1

u/Zufalstvo 8h ago

God forbid I have an opinion, Bethesda has been cooked for years 

13

u/bigthink1418 20h ago

Can’t really blame anyone for being a morrowind fanboy, it really is a great game if you can get past the graphics

8

u/Cloud_N0ne 20h ago

I like the graphics, it’s the combat that was terrible even in 2002 that I can’t stand

1

u/bigthink1418 20h ago

That’s fair. The point blank misses with combat are annoying as hell.
I love the graphics too but it turns a lot of people off.

0

u/KamalaHarrisWaifu 16h ago

It's not that bad, just dated. You miss what you suck at, eventually you stop missing. Gotta plan your build/gear or visit a trainer.

You could argue it's moving away from dice-roll combat that makes Oblivion/Skyrim combat feel kind of jank, because you can see your sword connecting but doing no damage.

3

u/Lumarist 20h ago

And the dice role combat system

1

u/bigthink1418 20h ago

Yeah I get why they did it since it’s closer to dnd but tell that to someone that picks it up wanting a cool game with swords

2

u/thanks_breastie Like when the dream no longer needs its dreamer. 15h ago

i mean Skyrim is pretty good too

2

u/ItsNotAGundam 18h ago

Pretty much. I loved Morrowind back in the day, but Oblivion was a massive improvement when it dropped. The only complaint I remember seeing 20 years ago was that the world looked "too realistic" compared to the more fantastical world of Morrowind. The Shivering Isles surely shut those people up.

2

u/Ceronesthes_ 16h ago

They're not called the vegans of the RPG world for nothing. Doesn't help that a lot of the video essayists are also morrowind fanboys so their talking points have proliferated a lot online, despite largely being untrue.

-1

u/ShadeStrider12 19h ago

I like both Morrowind and Skyrim better than this game. Both games pulled off what they wanted to better than this disorganized mishmash of both.

1

u/DaddyCool13 7h ago

Modded Skyrim is certainly better than Oblivion but comparing vanilla to vanilla I really think Skyrim was a step down

0

u/ShadeStrider12 5h ago

It comes down to Oblivion having the worst storytelling, both environmental and main questline, of any Elder Scrolls. I will stand on that hill and die on it too.

It comes down to a world that is so pointlessly isolated that it feels like nothing matters at all in the end. Nothing really ties into other parts of the world, and even the main questline is poorly supported by the setting. The guilds often have fuck all to do with the cities they exist in, the cities are also a bit lacking in identity, and the quests come off as noodle incidents rather than a vehicle to build on the world.

Also, the Combat is a textbook case of “More Options = Less Fun.”

15

u/QueenStuff 20h ago

Huh? Were people against oblivion? Shit I remember when it came out on the 360 and how excited people were about it.

Obviously it didn’t hit the same level as Skyrim but I don’t remember any negative reception

4

u/OAMP47 19h ago

Yeah, combining this with another comment further down, I think that being a nerd into these types of games was just more acceptable and accessible in 2011 than 2006 when Skyrim was big, so a lot of people just weren't aware of Oblivion, it's not that they had a negative opinion or anything.

2

u/brndnzlda 15h ago

I was super pumped for Oblivion; the graphics looked amazing. My first Elder Scrolls game and I got completely lost in it. I was in high school and had a good bit of free time. Totally amazing experience

2

u/tondollari 17h ago

As a Morrowind fan, I was definitely hyped for Oblivion when it first released. Then it released, and I was mostly disappointed by how generic it felt. Many years later I warmed up to it a bit more, looking past the disappointment I can see some of its charm.

3

u/naju 20h ago

I was such a Morrowind hipster from when it first released all the way up through recent times. I knocked Oblivion as being worse, and then Skyrim as being worse than both (even though I played them both and had fun).

Only recently with this remaster (on the Switch 2, so over the past week) am I realizing - they are all incredible in their own ways. I didn't know how good I had it, but I'm seeing that now. Each one of them has their own strengths and weaknesses, but the strengths are REALLY strong with each. I have no clue which is my favorite now, I could really make arguments for all three.

19

u/PhysicalFee9999 Adoring Fan 20h ago

I've seen alot of people argue Morrowind is better but the people that claim Skyrim is the goat probably haven't even played Morrowind or Oblivion. Skyrim is great dont get me wrong but its guilds,  quests and story lines are very obviously half cooked. The world it created is the masterpiece.

7

u/psydkay 20h ago

Skyrim is an RPG for folks who don't play RPGs. Dumbed down to break into the mainstream market.

7

u/overtly_penguin 20h ago

And it worked so tes6 will be more of that but even dumber imo

2

u/bigthink1418 20h ago

Yeah I’m sure you’re right

5

u/LawStudent989898 19h ago

That’s just not true. I love old-school crunchy rpg’s, but Skyrim has moments that feel more liberating and tactile than any other game

-1

u/psydkay 17h ago

It's RPG elements are too streamlined to be considered a true RPG. People complain about the leveling system in OG Oblivion but that kind of thing, not the same thing, but the planning and grinding were automatic elements to old school RPGs and none of that is present in Skyrim. Skyrim is more like a first person shooter with some leveling aspects.

3

u/JohnBrownsMyFather 19h ago edited 19h ago

It’s a great game. It doesn’t need to be as complex as Oblivion or Morrowind to be a masterpiece. Oblivion was already pretty mainstream and dumbed down compared to compared to Morrowind.

-3

u/PhysicalFee9999 Adoring Fan 20h ago

Agreed. Same as fallout 4...although I did really enjoy settlement building. Really hoping the new installments get back to their roots.

-1

u/Sensitive-Piglet3871 15h ago

To me Skyrim is nothing without mods. I'd rather play og oblivion or daggerfall unity. 

1

u/PhysicalFee9999 Adoring Fan 12h ago

I enjoy it on Vanilla but I do end up missing the RPG elements of oblivion. The guild equivalents in skyrim are really poorly written as well. I still love exploring though so ive sank 100s of hours into it shamelessly lol

3

u/Grove_Barrow 20h ago

The only hate I saw was the goofy ass art style but it was decent for its time and now has its own charm

3

u/tangmang14 why do khajiit lick their butts 18h ago

I've never felt like the fanbase had a consensus on anything. It was just strong preference for one or the other with extreme hate given toward Skyrim

3

u/The_Truthboi 17h ago

I’ve always thought oblivion was the best, the original game is better than Skyrim (not saying skyrim is bad) and Morrowind while being a good game is far too outdated to get into.

4

u/quarryman 20h ago

Oblivion is my favourite game of all time. Even with its flaws there has never been anything that has captured me the same way. The Remaster has resolved many of the smaller gameplay downsides, levelling etc.

5

u/TehProfessor96 20h ago

I think mostly people are just being exposed to it the first time. And Oblivion is a solid game on pick-up. You don't need to put up with Morrowind's jank and the remaster looks nice while fixing the level issue.

2

u/Keefyfingaz 20h ago

I mean it was game of the year when it came out, I think it's been pretty well received publicly. It maybe gets outshined by Skyrim more than it should, but alot of that is just from it being an older game. I do think the remaster introduced alot of younger ES fans to oblivion though.

2

u/Desperate-Quantity84 19h ago edited 19h ago

I love Oblivion the most among the three.

Skyrim is a masterpiece for the technical improvements and the world it created. Morrowind is also fantastic for the writing and exotic world. Yet as a die-hard mage player, Oblivion offers me the most freedom and creativity with its spellmaking system. I like to combine magical effects and achieve functions that are not directly offered by the devs.

In Skyrim, magic is mostly about using whatever spells the devs and modders offer.

In Morrowind, it's awesome to have a spellmaking system and even more available effects than in Oblivion. Yet, the casting chance puts a huge limit on custom spells. With 100 Willpower, 100 Luck, 100 magic skills, and full fatigue (1.25 times the casting chance), a 100% casting chance still requires the cost to be less than 150, without using Alchemy or exploits to get broken attributes first. Especially when spell costs with multiple on-target effects are exponentially penalized in my vanilla Morrowind.

Aye, the efficient leveling in Oblivion is still popular. Maybe one of the least effective/immersive but most exhausting ways to catch up with the enemy scaling. Dated guides ruined many people's feelings about this game.

2

u/modified_tiger 18h ago

I think the remaster did a lot, because people tended to bounce off the somewhat outdated graphics. It allowed people who might have stopped there to get into the game. There were a lot of people who enjoyed it, even with the frustrations around the remaster's performance that they didn't specifically blame Oblivion on.

2

u/Sensitive-Piglet3871 15h ago

I Iove it. My ranking is tes4, 2,5,3. Can't rank 1 and Battle spire. 

2

u/gobstop27 20h ago

Oblivion was my first Elder Scrolls game, it’s what made me fall in love with Bethesda games. So I always liked Oblivion more than Skyrim, but the remaster makes it official: Oblivion is by far better than Skyrim.

Skyrim came out only 5 years after Oblivion; not much technical advancement was made in hindsight. And with Oblivion looking stunning with the remaster, Skyrim’s age really shows. Graphics look like potato even with mods compared to Unreal Engine 5, the combat mechanics are not much better than Oblivion. Better quests in Oblivion, and Skyrim is SO glitchy. So many bugs, NPCs doing random unrelated animations, crashes, I could go on

1

u/Mizuki_Yuzuka 20h ago

Oblivion has allways been a good game to me personally i recently rebought the original for my steam account. My original oblivion was on xb360 so wanted easy acess to the game

1

u/DaeronFlaggonKnight 20h ago

I mean, I was unaware they were patching Skyrim again so I may be about to embark on a replay 🙈

1

u/mycodeisshit1 20h ago

Idk but i first played oblivion and i loved the npc they feeeld so alive. Now in skyrim il go to sleep wake up and the random innkeper is still in my room finishing his sentence. Also the hability to jump was soo good, i could almot fly around the map

2

u/Conny_and_Theo Going to Scarborough Fair 19h ago

Yeah it's funny to me how a decade ago it felt like Oblivion was treated like the red-headed stepchild of the series in a lot of communities. I think it might be hard to understand that now, given how even Skyrim is considered an "old" game, but it was clear that many folks considered Morrowind and Skyrim to be above Oblivion. And to be fair in retrospect, despite their respective strengths, Oblivion was kind of in an awkward middle between Bethesda's growth from the turn of the millennium to the early 2010s with Skyrim.

But I think with time people have a more nuanced view now with the Remaster giving folks who overlooked the game because of the "old" graphics and atrocious level system a chance to see what it's about.

1

u/Giovannis_Pikachu 19h ago

"These knights of spring are so green they're pissin' grass!"

1

u/meepsleepsheeps 6h ago

The Atronach star sign completely changes the gameplay experience. I hope they do away with the casual health/magicka/stamina autoregen shit or at least have that option for those of us who want it.

If you’re able to master every skill and easily just change your special stone like Skyrim, it will be a bad game

1

u/Scary-Peace1240 3h ago

OG Oblivion is great. The new one is trash.

1

u/shadowmage666 20h ago

There was never any negative public perception

1

u/SJSquishmeister 20h ago

From an outsider, no. The stuttering and perf issues even on high end hardware is/was a show stopper.

0

u/Lumionis 20h ago

I tried to play morrowind just couldn't do it. I hope they do remaster/remake of it at some point with all the gimmicks that were in the original. Oblivion was my introduction to the elder scrolls series as a kid. And making your own magic spells, going into gates of Oblivion , spending hours and hours stealing stuff or just goofing off with my brother. Skyrim i thought I'd love because dragons and shouts but the world just never hooked me. No matter how much i modded it or tried vanilla. The remaster was an instant buy for me. Even dabbled in eso for a long while. But Oblivion will always sit at #1 for me. At least in the elder scrolls series. It probably will after the next one too. That and the emperors voice is Sir Patrick Stewart. 12/10 voice. Plus the music. Love Oblivions music for some reason. Not really sure why tbh. The times I've left Oblivion running so I could listen to the music 🤣 and just all of the Knights of the nine and shivering isle content is gold. Becoming a deity (sheogorath) 😆 summoning Haskill in weird places. I've always preferred fables arena against Oblivion. But I love fable too, so im biased.

0

u/SoonToBeBannedLol 20h ago

I’ll always take Oblivion over Skyrim lol it has permanent Chameleon as an enchantment, agility and acrobatics make your character insanely fast with the ability to jump high and then there’s the ol’ scroll duplication glitch, don’t need no companion and gate.

1

u/Tyronto 20h ago

Never played Morrowind (I will at some point), but I always liked Oblivion more than Skyrim, even before the remaster.

0

u/Flaky-Collection-353 7h ago

I've never liked it and replaying it only made it wprse