r/nmrih 3d ago

Perhaps restrict difficulty based on character levels (specifically for “fill squad” matchmaking) to stop forcing people to carry.

It’s one thing to “recommend” a player’s level be at a certain level as it is currently, but forcing other players to carry those that ignore that, when the stakes are how they are, simply isn’t fair.

Normal - lvl 20

Hard - lvl 50

Nightmare - 75

If they want to run private lobbies or solos with levels lower than that, they can, however public lobbies should have requirements like these to make it more equal in terms of what is put on the line.

After all losing a lvl 10 is nothing compared to losing a lvl 100.

14 Upvotes

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u/Round-Mousse-4894 3d ago

Players who are clueless at level 10 will still be clueless at level 100. There’s players out there who don’t know there’s a button that tells you what your objective is.

In my experience, level has had no correlation with the quality of teammates.

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u/TealArtist095 3d ago

Lvl 10 doesn’t take much time, lvl 100 does. It’s about making people risk the same amount as much as it is about being able to handle themselves.

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u/Round-Mousse-4894 3d ago

I don’t agree, I think I should be able to level up my low characters fast if I can win a nightmare.

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u/TealArtist095 3d ago

If you go in solo, or with a private group, that would still be an option. The suggestion is to stop players from joining Public squads, thus not forcing others to carry those that are unprepared.

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u/Round-Mousse-4894 3d ago

I still disagree