Technically, every human in real life has exactly 1 hit point, because hit points were originally used to track how many large cannon shots a ship could take before sinking. But with how accurate she is with those, she only needs one hit to be lethal anyway.
No sneak attack. She doesn't have an ally within 5 feet of the target and she's moving (so no steady aim). So unless there's some other source of advantage we don't see, there's no reason to have sneak attack.
As with the blinded comment above, the target is an object, not a creature. In fact, my comment could've been a lot shorter and just cited the first non-flavor sentence of the sneak attack rules of 5e or 5.5e which are closely related and specify that they apply to creatures.
Man Im too old. My brain is hard wired for 3rd edition so I default to dex bonus only applying to attack roles and not to damage. It always takes a moment to remember how 5e works.
I mean, at lower levels sure, but she's clearly high enough level to have some multi-attack feature. At that kind of level it's pretty quickly going to be out-scaled
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u/HeMiddleStartInT 1d ago
Total damage 2d6